The New GUI - Page 15

The New GUI

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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BvDorp
Posts: 439
Joined: 14 Oct 2005, 12:09

Post by BvDorp »

good job please continue the great work <3
:-)
HAARP
Posts: 182
Joined: 06 Apr 2006, 07:18

Post by HAARP »

Domipheus wrote: It's Skinnable. That means you can change the font.
It's Skinnable. That means you can change the layout.
It's Skinnable. That means you can hide/display items at your pleasure.

(Just making sure you understand now, if the X posts above didnt make it clear enough)
Yup, now it's clear enough. Good stuff :]
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Domipheus wrote: It's Skinnable. That means you can change the font.
It's Skinnable. That means you can change the layout.
It's Skinnable. That means you can hide/display items at your pleasure.

(Just making sure you understand now, if the X posts above didnt make it clear enough)
Please make it defined in the mod.

Also, how much control/interaction can we code/script into it?
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Dang it, Bruce.. I was playing around and thought the exact same thing, you beat me to it! I was thinking if its modder controlled we could have, for aliens, a writhing mass of tentacles for a skin on it... Or possibly for the robots a nice shiny plate of metal with bolts, etc... And humans could have a metallic plate thats scruffed up or something..
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

[quote="Snipawolf"]Dang it, Bruce.. I was playing around and thought the exact same thing, you beat me to it! /quote]
By almost a month. :P
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Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Yeah, wtf, where is this guy? I mean, gui. .. hahhelaomogomaglomfg
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BvDorp
Posts: 439
Joined: 14 Oct 2005, 12:09

Post by BvDorp »

:shock: :shock: :shock:
:?: :arrow: :|

NOESSSSS
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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

Did he get his code committed before it ate him?
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BlackLiger
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Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

Jorm told me he quit working on it ages back, frankly.
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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

Well I don't really care, as long as he got it committed before it ate him. He did a very nice job.
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Belmakor
Posts: 212
Joined: 16 Nov 2005, 00:01

Post by Belmakor »

Decimator wrote:Did he get his code committed before it ate him?
If you are referring to Domipheus - he commited some code on a SVN branch on my request because I was going to start workign on it, too. However, although I can get the code to compile, I can't get it to run :( Will have more time in a week or so to take another look. Haven't heard from Domipheus in nearly 2 weeks now - last time he said he was quite busy with RL/work, so.... hopefully he will pop his head up again, otherwise I will attempt to continue it on my own.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

THE GUI MONSTER STRIKES AGAIN!
DAMN YOU MONSTER, WHEN WILL THE KILLING END?!
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

I saw domipheus two dasys ago in the lobby.

The GUI Monster has yet to strike again.

DON'T FOLLOW THE WHITELIGHT DOMI!

DON'T!!!! D: D: D:.
Acreo Aeneas
Posts: 23
Joined: 17 Sep 2006, 19:29

Post by Acreo Aeneas »

Head back the other way!

Towards the pitch blackness!

*watches*
*smiles*

There you go...now back to EE...
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

LOrDo wrote:THE GUI MONSTER STRIKES AGAIN!
DAMN YOU MONSTER, WHEN WILL THE KILLING END?!
It never ends, it never ends...
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Soooo...
Whos up next for the New GUIkilling?
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

sacrifice would have been a better choice
SjaakOnderkaak
Posts: 8
Joined: 01 Aug 2006, 21:25

Post by SjaakOnderkaak »

Muhaha, yeah looks like the GUI monster strikes once again.

I don't really have much time to tinker with the Spring UI right now. I'll be graduating in January, after that i'll have time enough to mess with the Spring UI.

Just don't worry, I haven't been eaten :wink:
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Unstickyfied...
CEGUI implementation isnt likely anymore IMO, trepan's GUI improvements are gradually becoming a full replacement of the CEGUI idea.
CautionToTheWind
Posts: 272
Joined: 30 May 2006, 17:06

Post by CautionToTheWind »

The monster has won.
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