Those cliff are really high? Is this a commie in the water? Or a bigger-than-a-comm-gundam? Looks good, but I wonder how long it takes for the units to climb to the top. Maybe what's to blame is more the engine that makes any slope climbeable
The whiter stripes are vertical. Usually in the nature those kind of stripes are more horizontal, as they result from the accumuluation of varied strata of sedimentation, or at least varied past water level.
I hope there's enough flat ground left to build a base and some units. And since it's apparently a rendered map, I hope the filesize stays reasonable.
At the shore line that is a cluster of laser towers and nanolathing is a shipyard, airbase and a hoverplatform. in the FAR back are some adv kbot labs.
hmm... very reminiscent of the Temblorian maps, just with water instead of clouds...
I am looking forward to spring allowing void areas that can be given all sorts of different attributes, from glowing, bubbling lava to impenetrable, slwoly shifting clouds... ^_^