NTai release branch - Page 2

NTai release branch

Here is where ideas can be collected for the skirmish AI in development

Moderators: hoijui, Moderators

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Mainly you though with the communication issues.

And I only replied once sayign I'd fix it in a couple of months and I was joking, I thought it was plainly obvious when someone says something along the lines of 'I'm a bit busy right now I've got masses todo Ill add it to my todo list, lets see, item #268, I'd say thatd be done is 5-6 months time dont you?' that its not deadly serious. Although I did say so a few lines later after you threw it bakc in my face.

As for testing, yes, at the beginning I had a terrible habit of not testing very much, and tobi had a go at me for those, albeit he was civil when he did so, in the last few weeks I could have submitted 20 patches but I didnt, afterall I didnt submit my nanobeam patch? Or the one that bound custom explosion effects to the nanospray animation, or the one that allowed protoss style building where the conbot walked to the spot spawned a construction site and walked off while it built itself. I didnt submit my coloured console text patch, nor my follow the leader patch. Testing ruled them out, and a number of other patches I tried to write.

And I havent claimed ot have tested it properly either. For the bounty patch I did a test with v1 with nanoblobz to ensure ti didnt rbeak gameplay then put up a bianry so other people could report issues and try it out themselves, and they did and I revised the patch, even during the revision of early vesions of those patches people werent too nice, the changelog stuff for example, people werent exactly civil about that and nobody really said anythign when I revised my patch again twice for adding changelog info to it.

As for being in a bad situation, I think it might be obvious fi I've been sitting in #sy for 20 hours and its 2am, or I actually say I'm tired right now.

But really now, we both know that if you say something back I'm just going to reply and everythings going to go on and on and in the end your the one doing the release builds, tvo did all the rest of the work for you, lets not waste time going over thing that you shoudl really be saying by pm, besides if your not willing to try and understand then its all for nothing and youll just be expending energy in a fruitless exercise.

Afterall Just because person Y isnt being a perfect socialite doesnt mean it gives person X the right to troll.
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Sigh.. I have tried to understand you for long enough now. At some point you have to draw conclusions. In any case I'm tired of dealing with you, as are more developers I think.

And weren't you going to stop posting here?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

we both know that if you say something back I'm just going to reply
Although in all your attempts to understand me, perhaps a chat would have been useful?
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