Indeed. Also, It won't be long before someone makes some software which allows a dual core CPU to run as a single CPU with a PPU added on. Taking into account that most games can't use two proccessors, That'll kick ass.Caydr wrote:Recent article I read, probably at TH or a similar benchmarking site, found that a physics processing unit only increases the performance of things like cloth simulation. Yes, it's dramatic, but on the other hand, ATI claims you can buy a X1600 or a similar-pricepoint next-gen card and use it as a PPU eventually, and come of with better performance.
Take it with a grain of salt naturally. But it seems like the more I hear about these physics cards, the less impressed I am. Essentially all they do is take a load off the CPU, but virtually anything with a few hundred million transistors, like any modern graphics chip (even a cheap one), can do the same job.
Specialization is all well and good, but if you can get just a generic graphics card and have poor efficiency but a lower price point, where's your money going?
Also, My X1600 Rules. ATi cards ftw, But to hell with their BUGGY AND SHIT DRIVERS.