Expand and Exterminate version 0.163 Released
Moderator: Moderators
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
OK...
I have a kind of question...
Iv heard of the new models..
Just wanted to ask if the emphasize changes between different same lvl units.It was a bit of a problem to identify unit from afar in ee..
Hope its easier to do now..
For all those that want to have the last alugh...
I dont want replies...!
I have a kind of question...
Iv heard of the new models..
Just wanted to ask if the emphasize changes between different same lvl units.It was a bit of a problem to identify unit from afar in ee..
Hope its easier to do now..
For all those that want to have the last alugh...
I dont want replies...!
fang by the way...i think the base of the tanks are too flat.. i think that if the would be higher it would look much better..
http://images.google.com/imgres?imgurl= ... image&cd=3
check this 1 out
http://images.google.com/imgres?imgurl= ... image&cd=3
check this 1 out
aye. Mechwarrior 4 has something similar, where each mech can be skinned with any camo, but also has 'permanent' texturing that gets layed on top of the camo. They probably do it by having two UVmaps for each model. It would require a new model format *or* big changes to .s3o to get something like that in Spring though.
[edit]@ KRD_11K: yeah, my idea sounds a little dumb to me after reading it again. There isn't really a reason why it couldn't be done with a single UV map.
[edit]@ KRD_11K: yeah, my idea sounds a little dumb to me after reading it again. There isn't really a reason why it couldn't be done with a single UV map.
Last edited by FizWizz on 13 Sep 2006, 19:09, edited 1 time in total.
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
Yan how is the look of the Merkava less flat? its chassis has a 10-20 degree slope on the front armor then its flat straight back. The Abrams chassis actually varies more with a 5-15 degre front slope which flattens out long enough for the turret to connect with the chassis. It then slopes up and flattens over the engine. Also tanks are designed to look agressive they are designed with functionality in mind. Whether that functionality is speed, reflection of enemy shells, manuverability or many other factors. The reason jets look "agressive is accidental. Thats just the way they turned out.
EDIT: oh and plz replace ur links with text version and save us the page stretch. like this
Link
EDIT: oh and plz replace ur links with text version and save us the page stretch. like this
Link
I havent heard anhy of u say anything negative about anything in ee ...
which means ur all very primitive people..
the game is not perfect.. not in design nor in gameplay...
i think gd do look a bit toy like.. unfortunatly i cant say what is the reason
for that.. they just do.. maybe its texture maybe model.. i dont know..
no need to renodel all.. i think that a change in texture wil help a lot..
maybe making the hull a bit more complex ith things coming out of it.. like
fuel tank or whatever.
anyways if ull all just say everything is perfect it wont improve..
and there is always something that needs to be improved.
i dont think that fang even though he had made a very good mod can think of all innovations or changes needed.
maybe if u would say something whenu saw the first new model
it would have been even better..
which means ur all very primitive people..
the game is not perfect.. not in design nor in gameplay...
i think gd do look a bit toy like.. unfortunatly i cant say what is the reason
for that.. they just do.. maybe its texture maybe model.. i dont know..
no need to renodel all.. i think that a change in texture wil help a lot..
maybe making the hull a bit more complex ith things coming out of it.. like
fuel tank or whatever.
anyways if ull all just say everything is perfect it wont improve..
and there is always something that needs to be improved.
i dont think that fang even though he had made a very good mod can think of all innovations or changes needed.
maybe if u would say something whenu saw the first new model
it would have been even better..
I haven't said anything negative about you either. Since I don't want to be primitive I hereby call you a retard. Happy?_YAN_ wrote:I havent heard anhy of u say anything negative about anything in ee ...
The fuel tank is deeply embedded in the armor since it's volatile. Unless the fluff has the tanks using nuclear power anyway but that wouldn't protude the armor, either. These designs are based on real world battle tanks.maybe making the hull a bit more complex ith things coming out of it.. like
fuel tank or whatever.