Cursors

Cursors

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Cursors

Post by MrSpontaneous »

Just a quick question concerning cursors:

Is it possible to have a differnt set of cursors for each side in a mod, or can you only have one set per mod?

Thanks
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

I think we still need a patch for that.
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

Yup, one per mod right now. Wouldn't be too dificult a patch I don't imagin, just allow the engine to read a file path from the mod info file rather than using the hardcoded value. I ain't learning C in the middle of term though, so you're stuck until someone who knows how can do it.
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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

alrighty, thank you
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