physics.tdf

physics.tdf

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

physics.tdf

Post by Caydr »

For next version, please make it modder-definable how much damage things like impact damage do, based on a multiplier. The file would also allow for global overriding of settings like impulsefactor, etc, and any other physics-related stuff you can think of that can be done without too much work.

See here to understand why:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6943

It could be defined per-unit too, but I know how certain people feel about more FBI tags... :P
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Shouldn't this be in Feature Requests?
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

Mmm... don't know. This is more of a critical engine flaw needing a fix, than a request for a feature.
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