IDEA FOR MAP - A HARVESTER TYPE OF MAP

IDEA FOR MAP - A HARVESTER TYPE OF MAP

Discuss maps & map creation - from concept to execution to the ever elusive release.

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oldsergey
Posts: 14
Joined: 31 May 2006, 15:33

IDEA FOR MAP - A HARVESTER TYPE OF MAP

Post by oldsergey »

Imagine the map, which has very small amounts of metal, but has places where are a lot of small metal rocks.

These places are the only way to speed up economy, so payers will need to send a lot of units to start harvesting there.

So we gold c&c stule of play where you actullay need to protect your harvesters and attack the enemy/s harvesters.

Like it?
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

One of the green comet maps starts with a whole lot of wreckage everywhere, I dont recall how well it plays though
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

heh funny you should mention this...

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=7042

Both maps are very much like that.
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

sounds a whole lot like most OTA maps.. :roll:
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