alwaysvisible tag

alwaysvisible tag

Requests for features in the spring code.

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

alwaysvisible tag

Post by KDR_11k »

Just an idea I had: A tag that would make a unit always visible to the enemy no matter whether it's in LOS or not. The idea originated from the idea to implement orbital warfare into a ground-based mod but for surface-to-orbit weapons to work you need to see the enemy satelite and satelites are supposed to fly really high which would mean you'd need a huge sight radius to spot them from the ground. Other mods could use that to broadcast superweapon locations Command & Conquer style or even disable LOS completely.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Hmm, sounds useful...
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

wonders
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