Give trees only one lodded shadow

Give trees only one lodded shadow

Requests for features in the spring code.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Give trees only one lodded shadow

Post by Caydr »

If you can trick the engine into doing this, I would prefer a single, lower-detail shadow to a shadow that jumps through three stages as you zoom in on it. It's really distracting and detracts from the overall eye candy.

Anyone else feel the same way?
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Wouldnt a static shadowmap or whatever for trees that gets shifted to a dynamic one when it gets whacked down by a tank be a better idea?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Comp1337 wrote:Wouldnt a static shadowmap or whatever for trees that gets shifted to a dynamic one when it gets whacked down by a tank be a better idea?
Yes, plus for features and non mobile units too.
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