Random Map Generator Possible For Spring?
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Random Map Generator Possible For Spring?
Recently I was playing Sim City 3000, and I noticed that before the game started, a map and all the hills and water could be randomly generated in it. Also the densities of water, land, and trees could be set (amount found on the map).
This may be a stupid question, but is it possible that spring could randomly make maps before a multi-player game started? That way noone would have practice on it.
This may be a stupid question, but is it possible that spring could randomly make maps before a multi-player game started? That way noone would have practice on it.
Last edited by skillz on 05 Sep 2006, 22:14, edited 1 time in total.
Yeah, after I post this I'm gonna move this to feature requests... BTW I think this is going to be a MTO soon... maybe with JCs new map format we'll be able to get something like this, designer would give some good textures and general basics of the map (water density, moutains chains, rivers, lakes, features) and it would build something like that and the descriptor file (text) would be generated on the server and transmitted to the clients with the start script.
Random Generation by the Map Maker =! On The Fly Generation by the Average Player
The first may be possible in the near future, since there was that sort of "proof of concept" map built.
The second, not so much, on account that it still takes some time to build a map. AOE, EE, and the C+C games had much less complex maps than Spring. For example, there is no Random Map feature in C+C Generals, IIRC, and Spring's new map format is actually pretty similar to the C+C:G format.
One could invision it being possible, with a fairly bland set of premade component, but the amount of work to get that functional would be non trivial.
The first may be possible in the near future, since there was that sort of "proof of concept" map built.
The second, not so much, on account that it still takes some time to build a map. AOE, EE, and the C+C games had much less complex maps than Spring. For example, there is no Random Map feature in C+C Generals, IIRC, and Spring's new map format is actually pretty similar to the C+C:G format.
One could invision it being possible, with a fairly bland set of premade component, but the amount of work to get that functional would be non trivial.