Invisible Building

Invisible Building

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Pathfinder
Posts: 47
Joined: 26 Jun 2005, 05:02

Invisible Building

Post by Pathfinder »

Im haveing issues with a mod that i have begun work on. I created a .s3o building as my commander, created a script, gave it an FBI, created textures, and placed it into my directory.

The problem comes when I start up spring. The game loads fine but my building is entirly invisible. I can select it, and it shows the yardmap, but not the model. I have checked the various files and they all seem to be correct.

Here is a link to the mod. It is very basic. The yardmap is off as well as other things, but i will fix that in time.

-Link removed, problem fixed-
Last edited by Pathfinder on 06 Sep 2006, 07:42, edited 1 time in total.
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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

You probably have not set the collision sphere (in s30, you have to atleast have it estimate the sphere and tell it the hieght of your unit) which will resut in the mentioned problem
Pathfinder
Posts: 47
Joined: 26 Jun 2005, 05:02

Post by Pathfinder »

I did not know that. I looked over the wiki some more and found what you were talking about. It now works thanks for the help.
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MrSpontaneous
Posts: 242
Joined: 09 Sep 2005, 22:39

Post by MrSpontaneous »

glad to be of help :)
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

Since its solved, LOCKU DESU!
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