AA vs XTA vs XvM game performance (fps)

AA vs XTA vs XvM game performance (fps)

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pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

AA vs XTA vs XvM game performance (fps)

Post by pheldens »

On an empty map at gamestart I get 5-7 fps in AA but 20-22 in other mods. This difference remains throughout the game.

What's different in AA that it's soo much heavier on the system? (note that "buy a faster system" doesn't answer this question.)
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mehere101
Posts: 293
Joined: 15 Mar 2006, 02:38

Post by mehere101 »

What are your specs?

It could be that your system memory is too little to handle AAs buildtrees and is constantly moving stuff into swap. Other than that I can't think of anything unless your video memory is too little and textures are being juggled.
pheldens
Posts: 191
Joined: 12 Aug 2006, 21:35

Post by pheldens »

p4 533 2.8GHz
x700 64bit 128MB
DRI enabled Mesa, current r300 cvs. (xorg 7.1.1-ish)

I think I have too little cpu (bus power) or gfx power, I checked memory and it stays ~ 200-300MB, the driver may be doing some gl functions in software.

Anyway, it's just playable, may upgrade to an X800 sometime, because I'm attached to open drivers.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Attatchement to open drivers? ATI card? huh? A linux user? I'd go for a nvidia cards, no question about it.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

AF wrote:Attatchement to open drivers?
Xorg 7.1 broke ABI compatibility with Xorg 7.0 and before, so vendors have to recompile their closed source drivers (which neither ATI nor nVidia have done yet).
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Scorcerer
Posts: 1
Joined: 18 Aug 2006, 18:49

Post by Scorcerer »

(which neither ATI nor nVidia have done yet).
NVIDIA says:
Version: 1.0-8774
Operating System: Linux IA32
Release Date: August 24, 2006
Release Highlights
  • Added support for X.Org 7.1.
    Added support for XVideo with the Composite X extension when using X.Org 7.1.
    Improved interaction with newer Linux kernels.
And it works for me with Xorg 7.1 + XGL on GF6600

BTW: why links are not allowed?
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jcnossen
Former Engine Dev
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Joined: 05 Jun 2005, 19:13

Post by jcnossen »

BTW: why links are not allowed?
Anti-spambot...
You can post links after a certain number of posts.
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