Fire at will

Fire at will

Here is where ideas can be collected for the skirmish AI in development

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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Fire at will

Post by PicassoCT »

I was wondering on what a Long Range Unit fires, when - for example, a whole Base is in Fire Range - discovered ? Does it take it`s target by Metallvalue, by Hitpoints, possible Damage it can deal - importance for Base & Unitregeneration ? Or simply fires on the first visible Pewee ?
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

IIRC of all the units that are in range and the long range weapon has an unobstructed shot at, it will fire at the target with the highest metal value.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Thx, for the information FizzWhiz, it helps a lot... so having some Buldogs drivin seperate allows the Rest of the Golden hord riding in....mmh -

Thx i am back to dig on the Trenches..
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krogothe
AI Developer
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Joined: 14 Nov 2005, 17:07

Post by krogothe »

PicassoCT wrote:so having some Buldogs drivin seperate allows the Rest of the Golden hord riding in....mmh -

Thx i am back to dig on the Trenches..
XD are you related to emmanuel by any chance?? :twisted:
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

Thats just cruel
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Sorry i don`t get all those Goose jokes, maybee because i never looked on the Map.. did i say something wrong ? ...
esteroth12
Posts: 501
Joined: 18 May 2006, 21:19

Post by esteroth12 »

FizWizz wrote:IIRC of all the units that are in range and the long range weapon has an unobstructed shot at, it will fire at the target with the highest metal value.
you sure? i thought that they shot at the thing with the least health... I'll run a test some time...
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