Cloaked s3o units lose their texture

Cloaked s3o units lose their texture

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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Cloaked s3o units lose their texture

Post by Nemo »

Is this a known bug, or are Gnome and I doing something wrong?

Basically, the issue is that when a s3o unit is cloaked, it loses the normal texture and gets the patchwork of little textures usually seen when there is no skin.

Uncloaked:
Image


Cloaked:
Image

I tried this with some of Star Wars Spring's s3o units, and got the same result. I'm wondering if its a result of our method somehow, or a real bug.

I'm using build 1947 in these shots.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Other people have reported it. It happens with any s30 unit that cloaks.

This should be in help+bugs tho
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

Ah, sorry. I wasn't sure if it was a true bug though, or just some step we were missing in the skinning process. eh, wrong forum for it regardless. My apologies.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

easy mistake.

It's not your fault its happening, someone posted it a while back after making a custom model and then people posted shots of it in AA.
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

It was a bug when s3o was introduced. They fixed it later on.
glad you fixed the unit ^.^
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

I tested with NanoBlobs... it doesn't occur with NanoBlobs. I'm not calling any dependencies, either...
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I'm not using dependencies either, my units are turning grey when cloaked.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Maybe people should say which build they're using for testing? :roll:
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

devrelease from the download page.
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

Still using build 1947:
Nanoblobs 0.54b

Uncloaked:
Image

Cloaked:
Image

As you can see, it still loses its texture, but because it doesn't have any 3do textures to 'paint' on the blank model, it just turns it white.

Argh, what build are you testing with?
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