i am not ashamed to comit, that my first spring experience went the newb way, altough i knew OTA.
I started a AI Game, got rushed. The I joined a Game on the Server, got defeated. I was about to run away, when i found that little test single Player Mission inside, that way a save haven for learning.
This Thing is gone, and many new, potential Comunitymembers join now, get bashed or into the Speedmetallrealm, were everything is easy going, even afterwards leaving Spring.
My Suggestion, would be an AI Mentor, maybee a Version of NTAIs, that is on the first Spring StartUp-joinGame, in Controll of the Newbs Units , so that even if the Newb is just looking in the Beginning (what happens) - the AI starts to build a Base. If the Newb wants to do something, he is able to give orders, and they will be fullfilled, no matter what. However, if a borrowed Unit, does not recive Orders from the Newb, for longer than a Minute, it returns under Controll of the AI. This allows Newb to experiment, learn, and have at least a little Sucess, and would at least double the "struggle" Time before the Newb is beeing defeated.
PS: It would also be cool, if there was a button, to turn it off.
This would sucessfully replace a Offline Tutorial, help the Newbs in the Learning Curves upwards and reduce the SM Popularity.

AF - i have one last Cookie, and now it is gone. You can`t take someone something, that is in its stomage. Muhahaha.