Feature Request: What we need to have the good old Mortars back in Action - not only in Attack Units, is the possibility to define Fire Fields for indirect Weapons. If you could Define (with the CircleArea Selection) a Area, were the Turret would fire upon a Unit, if it would enter, the Fireworksaccidents with your own Base could be avoided. Do you hear them incoming, puuiiiiiih
Reviving indirect Fire from Base Defense Turrets
Moderator: Moderators
Reviving indirect Fire from Base Defense Turrets
Besides Expand and Exterminate, indirecte Fire has vannished from Defense Turrets. With good reason, the Bullets were to slow, when the enemy came close, and they shattered for a Flea the whole Base into crap.
Feature Request: What we need to have the good old Mortars back in Action - not only in Attack Units, is the possibility to define Fire Fields for indirect Weapons. If you could Define (with the CircleArea Selection) a Area, were the Turret would fire upon a Unit, if it would enter, the Fireworksaccidents with your own Base could be avoided. Do you hear them incoming, puuiiiiiih
- Boooom!?!?!
Feature Request: What we need to have the good old Mortars back in Action - not only in Attack Units, is the possibility to define Fire Fields for indirect Weapons. If you could Define (with the CircleArea Selection) a Area, were the Turret would fire upon a Unit, if it would enter, the Fireworksaccidents with your own Base could be avoided. Do you hear them incoming, puuiiiiiih
