Ok, after Tobi's fix, my TGA Lightning texture now works. Tried the compile AF put out... and DDS does not work. Tried DXT1, and DXT5... no-go.
As Caydr mentioned earlier, this is a big deal for people wanting to distribute new textures for weapons in their mods, as there aren't any compressed formats out there that are even close to competitive.
0.73, build 2000(ish) DDS support is not working for weapons
Moderator: Moderators
Hmm.
If I look at the CTextureAtlas code (which compiles lot of small textures into 1 big one) it makes the whole point of using DDS moot (for projectiles & groundFX that is). Let alone that it doesn't support them. And I doubt a decompress, compile, recompress solution would make sense.
I'll poke Yeha about it...
If I look at the CTextureAtlas code (which compiles lot of small textures into 1 big one) it makes the whole point of using DDS moot (for projectiles & groundFX that is). Let alone that it doesn't support them. And I doubt a decompress, compile, recompress solution would make sense.
I'll poke Yeha about it...