smoke looks bad

smoke looks bad

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alik83
Posts: 82
Joined: 08 Sep 2004, 15:32

smoke looks bad

Post by alik83 »

in one of the latest SVN builds, the smokes from geovents and weapons looks
messed up and the weapon projectiles look strange too.
I have old ati radeon.
I only used the new spring.exe file, didn't add any new content.
Screenshot below.

[img=http://img101.imageshack.us/img101/2056 ... vd4.th.jpg]
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I dun't think your card supports it...
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

No, that's an issue with jcnossen's testbuild, try colorblinds.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=5617
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

In the next build those images have been changed to use alphamasks rather than image transparencies.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: smoke looks bad

Post by Tobi »

alik83 wrote:didn't add any new content.
That is the problem. To run the 0.73 test build correctly you must add some content. (Don't ask me exactly what tho, better just check out the trunk/game folder from SVN and use the data there :wink: )
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