For a rather time-sensitive script I'm doing.
How long is a tick? If my memory serves me correctly, a sleep [1000]; command in a script would make it wait for an exact second. Is that correct?
How long is a tick?
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So, therefore, if you want something to move EXACTLY 1 unit over 5 ticks... then it needs to move 0.2 per tick, and 5 ticks will be almost exactly 0.1666666 seconds. The only problem with this is that if we want things to be exact times, we're going to have to settle for a lot've rounding, but the tiny difference in the end won't be noticable except under very long durations of time, and if everything is kept in strict lockstep... no big deal. The really hard part, as I've been finding lately, is how to keep everything in true lockstep.