Absolute Annihilation 2.11
Moderator: Moderators
Another issue to address: Marauders are too fast and more importantly, they blow up ridiculously large for their size. I mean comon, those Marauders can just crowd around bigger L3 mechs and get blown up, acting like crawling bombs. If they blow up this big, at least make Karg and Razor's explosions more damaging. Also, they can outrun Pyros, which just doesn't seem right as these are supposed to be big heavy ass mechs.
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- Posts: 141
- Joined: 28 May 2006, 21:41
Anyways, my post seconded (thirded?) the protests about the removal of the LRPC ships. There was absolutely no reason to remove them - it gave players in the water a way to strike back at players with LRPCs, without being unbalanced.
But land-based Bertha versus LRPC ship? The land-based one wins, I guarantee it. In my experience, the land-based guns seem to be unusually accurate at pegging large ships (Which include Battleships, Flagships, and, surprise, the LRPC ships!). Whereas shooting an enemy Bertha emplacement? The shots go all over unless you have LOS, basically.
And I haven't even brought up the fact that players on land can build Shield Generators to defend their base! Whereas players in the water have to just hunker down and take that punishment. (Granted, a lot of their important structures are underwater, but Bertha shots still damage those if the shell explodes above them.)
Also, I recall the initial changelog saying something about removing the "Requiter". What the hell was that? I've never heard of it.
But land-based Bertha versus LRPC ship? The land-based one wins, I guarantee it. In my experience, the land-based guns seem to be unusually accurate at pegging large ships (Which include Battleships, Flagships, and, surprise, the LRPC ships!). Whereas shooting an enemy Bertha emplacement? The shots go all over unless you have LOS, basically.
And I haven't even brought up the fact that players on land can build Shield Generators to defend their base! Whereas players in the water have to just hunker down and take that punishment. (Granted, a lot of their important structures are underwater, but Bertha shots still damage those if the shell explodes above them.)
Also, I recall the initial changelog saying something about removing the "Requiter". What the hell was that? I've never heard of it.
- Drone_Fragger
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- Joined: 04 Dec 2005, 15:49
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56