More COB stuff

More COB stuff

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

More COB stuff

Post by Argh »

Can the following lines be deleted from CobInstance.cpp, since they don't have any use in Spring?

/*#define WEAPON_AIM_ABORTED 21
#define WEAPON_READY 22
#define WEAPON_LAUNCH_NOW 23
#define FINISHED_DYING 26
#define ORIENTATION 27*/
//#define MAGIC_DEATH 31
#define ON_ROAD 34
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

They are commented out, but still indicate reserved spots in the list of Get/Set types. So no, it has a purpose to keep them in the code.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Well, I can see your point there. They aren't exactly doing a lot've harm or anything, and removing them from my new Include code isn't causing any trouble, either.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Who knows, maybe some ofthem will be reimplemented later... I'd certainly appreciate if the additional SFXs returned.
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