I just tried to test 'Legions in the new version of Spring (It's not going to be released before then, so why not?), but I was immediately thrown straight back with a message saying that gamedat/sensors.tdf was missing.
This of course raises three questions:
1. What do I put in sensors.tdf?
2. Are there other files like sensors.tdf that mods must have to work?
3. What do I put in them?
What do mod's need for the next version of Spring?
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- Guessmyname
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- Joined: 28 Apr 2005, 21:07
Make a blank file called sensors.tdf in the spring/gamedata directory. I think it's a temporary thing for testing, when they make a final version it will rely on the mod's sensors.tdf file instead.
If that's not what they're thinking, I want to know who the pothead on the team is.
There's another file I think, but the same procedure works for it. particles.tdf, IIRC.
If that's not what they're thinking, I want to know who the pothead on the team is.
There's another file I think, but the same procedure works for it. particles.tdf, IIRC.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
I'd think so
EDIT: "Incorrect AI version aidll/centralbuild.dll"
EDIT: "Incorrect AI version aidll/centralbuild.dll"
Last edited by Guessmyname on 25 Aug 2006, 23:51, edited 1 time in total.
- Guessmyname
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- FoeOfTheBee
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