... sweet! Thanks for taking the time on this, ColorblindDisable shadow drawing of units drawn as icons

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Sorry, but that's not true. If your read the Wiki a bit more closely you would have found this passage:Argh wrote:Enemies will show up on radar as specific icons, depending on what they are- aircraft, ground vehicles, etc.
I aprreciate it when you answer questions Argh, but please refrain from spreading untruths :)Furthermore, enemy units that are within radar range, but not in your Line Of Sight, will be shown as the default icon.
What format are they in/should be?
From the Wiki, linked to in the FIRST POST: wrote:
bitmap is the location of the custom icon bitmap. If it is missing or incorrect, Spring replaces it with the standard radar dot. The bitmap will get blended with the team color, so there is no special team color channel. In order to look nice, the bitmap will need to have an alpha channel for transparancy.
+1Caydr wrote:DXT3 is the best choice for everything that you can possibly use it for.
Haven't visited this thread in ages, it's nice to see how it's coming along. I've been inspired to make some cool vector art for AA now! :D
GOOD IDEA: Can you make icons flash 3 or so times (across a span of, say, 2 seconds) when the unit they represent takes damage? When you're zoomed super far out and your units are being attacked, it's very difficult to tell which ones if all you've got to see are groups of icons in various places on the map.