AFLobby - Page 3

AFLobby

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

Looking good man, tried the test version, i can see from this that it should be a pretty dam nift lobby, worked pretty well on windows for me :)
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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

Would be nice to have a filter feature so one could instruct it to hide all maps with "*Speed*" in their names. That and hiding passworded/locked game rooms. But you've probably already thought of this.
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BvDorp
Posts: 439
Joined: 14 Oct 2005, 12:09

Post by BvDorp »

So, this worx under Linux and Windows? And what are the capabilities of this lobby as of yet?

Keep up the great work, AF!
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I think I'll ask this be put in the svn so other people can clean up and add to it, so that if I spontaneously combust the project doesnt die.
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

/me douses AF in combusting powder
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

*drops an anvil on guessmyname while ducking under a waterfall*
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Post by clericvash »

Any update on this project? How is it going guys?
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

clericvash wrote:Any update on this project? How is it going guys?
pretty good, it's just being worked on mostly through other forms of communication other then this thread. Check out http://www.darkstars.co.uk/wp/xenoBB/ although honestly most of the real work is AF talking to people via spring PM or what not and implimenting his ideas as soon as he can get around to it.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I've started workign on ti again the last few days and I itnend to work onyl on AFLobby and cookiebot for the next few weeks.

The svn log should show a lot of svn updates and commits on AFLobby.

For example it nwo lists channels, you can set your status using a drop down list rather than the lobby setting it like in TASClient, logging in has been made faster on logout by reconnecting to the server after you've logged out, the start tab now shows the news page of this site, server a console, some fo the textpanes have been changed to support html formatting too, and I've got to commit a messages dialog that adds the notification function to AFLobby...
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