Dear Spring Devs:
Moderator: Moderators
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- Posts: 5
- Joined: 07 Jul 2006, 18:53
Dear Spring Devs:
Please continue working on the water in spring, after observing it at a blistering 5 frames per second, I have concluded that it does not feel wet enough. Please cease all bug fixing, all OTA style feature adding, all "new cool and useful feature" adding and keep working on the water till I am unable to tell an ocean in spring from a slide show of a vacation in the Virgin Islands. This is very important, and could possibly make or break the future of Spring.
Love, Every mod maker ever
Love, Every mod maker ever
It look like he has nothing intresting to say ...
ever : http://taspring.clan-sy.com/phpbb/searc ... ire+Falcon
FireFalcon : what if you let developper make the stuff that they like ?
ever : http://taspring.clan-sy.com/phpbb/searc ... ire+Falcon
FireFalcon : what if you let developper make the stuff that they like ?
Re: Dear Spring Devs:
I detect sarcasm.Fire Falcon wrote:Please continue working on the water in spring, after observing it at a blistering 5 frames per second, I have concluded that it does not feel wet enough. Please cease all bug fixing, all OTA style feature adding, all "new cool and useful feature" adding and keep working on the water till I am unable to tell an ocean in spring from a slide show of a vacation in the Virgin Islands. This is very important, and could possibly make or break the future of Spring.
Love, Every mod maker ever
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- Posts: 36
- Joined: 24 Sep 2004, 10:11
I cannot see how anything graphical enhances gameplay. In all seriousness, if you think it does, please explain how, else I will remain thoroughly confused.Argh wrote:I'm a mod developer, and when you actually have a decent computer, you will understand why the dynamic water is unbelievably cool, and enhances gameplay.
The devs can work on whatever they want, naturally, but there are problems and issues that have been around for a long time that many people would like fixed. It may seem like unglamourous work, but believe me, the dev that implements a few of these much-requested features will be much more deserving of praise - and will likely receive more - than something like this.
Yes, sort've. Have you tried that version of NanoBlobs yet, with dynamic water on? It's pretty darn cool 
And "gameplay enhancement" is not just nuts and bolts, people! Gamers want and appreciate the flash and glitter, too!

And "gameplay enhancement" is not just nuts and bolts, people! Gamers want and appreciate the flash and glitter, too!
Last edited by Argh on 17 Aug 2006, 22:41, edited 1 time in total.
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- Posts: 5
- Joined: 07 Jul 2006, 18:53