Its also good to know the old format will still be around.

Moderator: Moderators
Like Altored Divide?hawkki wrote:Where's the harm in keeping the old map compatibility? Just encourage the new format, stop even thinking about the old format, keep it there but dont develop it further.
As of the maps list, yes, remove old maps and bad ones. There are so many incredibly shitty maps and a few just astonishing incredible masterpieces.
he's got a point, you must admit...Cheesecan wrote:1. Rip Altored Divide heightmap, metalmap and featuremap using AF's exporter.
2. Set up some decent blends using your purtiest textures.
3. sd7 that sheot, release at a whooping 3 or maybe 4mb filesize compared to the old 25mb map.
4. Watch as people start hosting the new version cuz it
1) is cool.
2) is faster for the noobs to dl.
3) better textured, plus they added in a speedmetal(zomgomg!) and metal-free "greenfields" version of it, all in that 3mb .sd7!
Yes, I must admit it.Forboding Angel wrote:he's got a point, you must admit...Cheesecan wrote:1. Rip Altored Divide heightmap, metalmap and featuremap using AF's exporter.
2. Set up some decent blends using your purtiest textures.
3. sd7 that sheot, release at a whooping 3 or maybe 4mb filesize compared to the old 25mb map.
4. Watch as people start hosting the new version cuz it
1) is cool.
2) is faster for the noobs to dl.
3) better textured, plus they added in a speedmetal(zomgomg!) and metal-free "greenfields" version of it, all in that 3mb .sd7!
It's very easy to convert shitty maps (just do a shitty port), on the other hand it would takes lots of care and work to properly port the good map. Bad mappers will be able to spit shit even faster with the new map format. Oh, and about the "wiping clean" and "refreshing", if the current format was abandoned, quality mappers who spent time making masterpiece could get really pissed to see all their effort reduced to nothing, so they could leave forever. So no more good maps. And bad & ugly maps can be made much more easily with the NMF, so you'll have lots of those. Is removing the good and keeping the bad really the kind of filter you want?Warlord Zsinj wrote:To be honest, I think this would be a great way to filter out the crap maps, of which there are several (though I wont name any).
That way, the good maps will be transferred over into the new map format, while the older, shitty ones that noone really plays, but most have on their harddrives for some reason or other, are left behind...