Supcom

Supcom

Post just about everything that isn't directly related to Spring here!

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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Supcom

Post by Min3mat »

http://trailers.gametrailers.com/gt_vau ... int_gt.mov
Repeat orders
Queueing units in factories whilst they are being built themselves
500 unit limit
haven't we seen this somewhere before? :D
anyway, looks awesome. Can't wait for this winter lol, great excuse to geek out and have some FAT 5 hr or so war with someone online or IRL :D
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Wow what a copycat ;)

Suprising that he also reduced the number of units. Last time it was 1000 pp I think. Apparently they're having a bit of trouble making everything datadriven AND fast...
PRO_Muffy
Posts: 49
Joined: 14 Jul 2006, 02:59

Post by PRO_Muffy »

Can't wait to see it though. I think my computer will have enough trouble rendering on one monitor, let alone on both at once.

Just wait for someone to bring out another Einheiten "as many as you want" patch for it. Y'know they will. And I'll bet anything Chris hides that unit max in the magic file "supcom.ini". :)
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Tim Blokdijk
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Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

Very early next year.. I like to have some stuff sorted before that, pressure is on I guess.
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

he he
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

mwha, I wodner what next, area commands?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

Supcom does have more than a few advantages over spring and vice versa, but i think that the main ones for Supcom are
1: Waypoint system (drool) and Pathing
2: Campaign
Any volunteers :D :D :D
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

I was considering passing classes next year but I guess i'll play supreme commander instead after watching that.


Four tech levels is a bit :wink: though


Just another thing to seperate out the I WANT THE KROGITH!! noobs out i spose
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

I was planning a mod with 4 tech levels and a more robust nuke game, but spring wasn't beefy enough for the nuke plans and there was alot of other things I wanted to do that are still impossible on spring.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

im also hoping the super-modability he was talking about dosent lead to the kind of stupid crap that ruined battle net...but somehow I think LAZER DEFENCE FREE $$$ is an irresistable force when it comes to online RTS :(
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Johns_Volition
Posts: 134
Joined: 05 Jul 2006, 21:17

Post by Johns_Volition »

I dunno, I really did enjoy all these tower wars and city wars in wc... very nice.
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

Maybe im just an elitist jerk :cry:
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

Ishach wrote:Maybe im just an elitist jerk :cry:
I doubt it, but you wouldn't be alone if you were.
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Lolsquad_Steven
Posts: 488
Joined: 27 Jun 2006, 17:55

Post by Lolsquad_Steven »

Ishach wrote:I was considering passing classes next year but I guess i'll play supreme commander instead after watching that.


Four tech levels is a bit :wink: though


Just another thing to seperate out the I WANT THE KROGITH!! noobs out i spose
Hopefully potential employers will respect the fact that I too played supreme commander instead of completing assignments.
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Ishach
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Joined: 02 May 2006, 06:44

Post by Ishach »

We can only pray
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

Min3mat wrote:Supcom does have more than a few advantages over spring and vice versa, but i think that the main ones for Supcom are
1: Waypoint system (drool) and Pathing
2: Campaign
Any volunteers :D :D :D
Raises hand while doing uni course ^_^
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Raign
Posts: 21
Joined: 07 Aug 2006, 04:16

Post by Raign »

i too will be playing this game when its Realesed ive read most of the Reviews and all the screenshots, Ive probly looked at the Supcom Trailer about a thousends times.

the game looks incredable, Spring looks just like it with the Rotateable camra and the stradegic view. i am interested in having a look at that Nooberheck because i hear its got the Monkey lord in it which will be crazy. :-)
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

The only part of that video that gave me a not-so-good feeling, "Right now we are shooting for 500 units per player unit limit." Everything else looks really nice (Like a vision of spring in the future with nicer projectiles/models) :)
bamb
Posts: 350
Joined: 04 Apr 2006, 14:20

Post by bamb »

the burning of trees looked better than in spring too. (hint hint :-) )
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Candleman
Posts: 433
Joined: 08 Sep 2005, 07:30

Post by Candleman »

Fps mode in Supcom would be awesome.
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