with 500units if possibl 5000
can only report this :
with 512Mb ddr
framerate counting 15 fall to 1or2 when reaching 2000units
for my buggy mod
not falling with 1024Mb
report framerate for xta/other mod please
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I think he's after comparisons between different systems. By "XTA/Other mod" I think he means he doesn't mind which mod you use, just let him know for comparison.
Emmanuel, you will also need to get people to advise their Spring settings, and cpu/gfx card very relavent too. I use an Athlon64 3400+, 2gb, 7900GT/512.
When making that short vid for you the other night, I was getting frame rates of around 25-60 FPS with 1600x1200 and all maxxed out settings except antialiasing on only 2x. I accidentally entered a real game with those silly settings, and by the end of the game (probably around 1000 units on map) it was unplayable with a FPS of around 1 to 3.
I usually play with shadows off, simple water, no dynamic cloud, no antialiasing, and then game seems to stay smooth even when things get crazy with thousands of units. I suspect it's just the water that cripples my play, but I haven't gotten around to testing with everything except the dynamic water on.
When I've got a chance I'll do a test with 500 through to 5000 units to see the effect.
Emmanuel, you will also need to get people to advise their Spring settings, and cpu/gfx card very relavent too. I use an Athlon64 3400+, 2gb, 7900GT/512.
When making that short vid for you the other night, I was getting frame rates of around 25-60 FPS with 1600x1200 and all maxxed out settings except antialiasing on only 2x. I accidentally entered a real game with those silly settings, and by the end of the game (probably around 1000 units on map) it was unplayable with a FPS of around 1 to 3.
I usually play with shadows off, simple water, no dynamic cloud, no antialiasing, and then game seems to stay smooth even when things get crazy with thousands of units. I suspect it's just the water that cripples my play, but I haven't gotten around to testing with everything except the dynamic water on.
When I've got a chance I'll do a test with 500 through to 5000 units to see the effect.
thanks
if i need report that because my game in minimal seting are always under normal 25fps
15fps in better with athlon2400+ 1Gb ati9650 128Mb
but the new wav efect in low seting is new heavy cause of huge lag
i think to net game are not revelent because i test lan under 70b3 and that be playable with 1500unit (always10-15fps except when big explod does smoke)
i sugest a disabling smoke/waves option seting
if i need report that because my game in minimal seting are always under normal 25fps
15fps in better with athlon2400+ 1Gb ati9650 128Mb
but the new wav efect in low seting is new heavy cause of huge lag
i think to net game are not revelent because i test lan under 70b3 and that be playable with 1500unit (always10-15fps except when big explod does smoke)
i sugest a disabling smoke/waves option seting
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