UI improvements and misc stuff

UI improvements and misc stuff

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Vehementi
Posts: 67
Joined: 28 Apr 2005, 23:27

UI improvements and misc stuff

Post by Vehementi »

Need a second "selection" bar for the moused over unit.

A unit's "description" ("Produces KBots" for kbot lab) shouldn't show up under unit selection - only on the build menu. That way I won't see "Commander Commander" etc. all the time.

You shouldn't see the numerical health of enemy units at all.

Decoy commanders should be renamed to commanders and just have an icon that says "*DECOY*".

Enemy commander health bars shouldn't show up.

When units regenerate, they gain some tick of health. This amount of health can take them over their max health (e.g. if a unit regenerates 10 per tick and has 995/1000, he'll end up with 1005/1000.)
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[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

UI guy went awol, so its all up to you.
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