Xect VS Mynn
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Xect VS Mynn
Have you guys played this?
I just finished running through the units to test out the new spring build. Several of which have bad fire/aiming scripts. Some of the units do not even have sounds. This really needs many more passes, please reconsider it's inclusion with spring. There are no words to describe how shocked I was. I was having a hard time looking at it without laughing.
Please reconsider this mod's inclusion and take a look at again. This mod is in need of serious work.
I just finished running through the units to test out the new spring build. Several of which have bad fire/aiming scripts. Some of the units do not even have sounds. This really needs many more passes, please reconsider it's inclusion with spring. There are no words to describe how shocked I was. I was having a hard time looking at it without laughing.
Please reconsider this mod's inclusion and take a look at again. This mod is in need of serious work.
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
- FoeOfTheBee
- Posts: 557
- Joined: 12 May 2005, 18:26
Re: Xect VS Mynn
There is no doubt it's rough. The idea was that the community was interested in a GPL mod. Turns out people are interested, but not enough to contribute to one.smoth wrote:Have you guys played this?
I just finished running through the units to test out the new spring build. Several of which have bad fire/aiming scripts. Some of the units do not even have sounds. This really needs many more passes, please reconsider it's inclusion with spring. There are no words to describe how shocked I was. I was having a hard time looking at it without laughing.
Please reconsider this mod's inclusion and take a look at again. This mod is in need of serious work.
If anyone is interested in improving or contributing to XvM please do. I decided not to do any more work on it until there is a little more community interest.
- Guessmyname
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- FoeOfTheBee
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- Joined: 12 May 2005, 18:26
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Nanoblobs:AF wrote:What's wrong with using nanoblobz? It is afterall dependent of OTA textures and sounds and I'm sure Argh said it was able to get GPL'ed.
1) Is very experimental.
2) Is very non-traditional.
3) Makes uninformed people go "wtf is this crap"
4) Makes slower computers run like a herd of tortoises thundering through a field of Jiffy extra-creamy peanut butter.
5) With all due respect to Argh and his work, is probably best not distributed as part of the Spring package.
edit. basically it's a niche product, not a general-audience thing, for the same reason i wouldn't want Spring 1944 included with the distro if it were finished.
Atleast it has some sence of actual effort being put into it.Felix the Cat wrote:Nanoblobs:
1) Is very experimental.
Moot point, is it fun is what you should be asking. XvsM is fun in the same way looking at deformed animals is.Felix the Cat wrote:2) Is very non-traditional.
XvsM makes everyone go "wtf is this crap".Felix the Cat wrote:3) Makes uninformed people go "wtf is this crap"
Its not that bad, and refer to 'is it fun'?Felix the Cat wrote:4) Makes slower computers run like a herd of tortoises thundering through a field of Jiffy extra-creamy peanut butter.
Atleast its not utter shit. And I'm sorry if people are offended by me saying that but if you feel like going and playing it and suggesting a better word be my guest. XvsM should be removed post haste.Felix the Cat wrote:5) With all due respect to Argh and his work, is probably best not distributed as part of the Spring package.
edit. basically it's a niche product, not a general-audience thing, for the same reason i wouldn't want Spring 1944 included with the distro if it were finished.
What we really need is a tech demo of some description, considering only developers are likely to be using the svn. (linux people don't count for various reasons like they can't play with the main player base).
What we really need is a traditional, somewhat TA-like robot-smashin' good mod that's not saddled with OTA dependencies.
I'd point to Gundam as an awesomely well designed robot-smasher, but then there is the whole... Gundam thing.
So... somebody make it!
Not it!
EDIT: I was talking about for disto, not for SVN. A tech demo would be better for svn.
I'd point to Gundam as an awesomely well designed robot-smasher, but then there is the whole... Gundam thing.
So... somebody make it!
Not it!
EDIT: I was talking about for disto, not for SVN. A tech demo would be better for svn.
X v M is quite TA-like. It's just needing fixes.Erom wrote:What we really need is a traditional, somewhat TA-like robot-smashin' good mod that's not saddled with OTA dependencies.
I'd point to Gundam as an awesomely well designed robot-smasher, but then there is the whole... Gundam thing.
So... somebody make it!
Not it!
EDIT: I was talking about for disto, not for SVN. A tech demo would be better for svn.
- Guessmyname
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- Joined: 28 Apr 2005, 21:07
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Felix the Cat wrote:Nanoblobs:AF wrote:What's wrong with using nanoblobz? It is afterall dependent of OTA textures and sounds and I'm sure Argh said it was able to get GPL'ed.
...
2) Is very non-traditional. ... Makes uninformed people go "wtf is this crap"
4) Makes slower computers run like a herd of tortoises thundering through a field of Jiffy extra-creamy peanut butter.
...
edit. basically it's a niche product, not a general-audience thing, ...