Some unit sounds at max volume

Some unit sounds at max volume

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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Some unit sounds at max volume

Post by Acidd_UK »

Hi,

I've noticed that in AA2.11 and previous versions (don't think it's mod specific bug tho), some unit sounds are played at maximum volume, no matter what your zoom level is. It seems to be construction units but I can't tie it down to a particular event. It's the screeching noise that sounds like something has maybe just stopped? It's really annoying when I want to turn the volume down but some units are still ear-splittingly loud. Can other people please verify that this happens for them too?
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Now it's universal, you should go to config and turn unit reply sounds down :P
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Farks are often the culprit of this.
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

LordMatt wrote:Farks are often the culprit of this.
yes. expecially farks guarding a slower t2-kbot that's walking somewhere. it's annoying as hell even when unit sounds are turned down quite a lot.
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

That's the thing, I had unit reply down at like 50% and they are still really loud - why arent the sounds at least played in 3d? I don't get why anyone would want them that loud all the time...
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