NVidia 91.31 Drivers + Slowdowns

NVidia 91.31 Drivers + Slowdowns

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

NVidia 91.31 Drivers + Slowdowns

Post by BaCaMe »

I'm having severe slowdowns with the new NVidia 91.31 drivers.

In comparison to the "old" 84.25 drivers i'm loosing about 80% of the total framerate. For example on "3 Bridges" when zoomed out i get a maximum of 20 fps where i got about 100 with the 84.25 drivers before.

I already told SJ about the it but he couldn't find a problem so far.

What i tried doing already:
- Uninstall, use Drivercleaner to get all remaining files and reinstall 91.31: Didn't work
- Reset all program settings and delete all registry entries of TASpring: Didn't work
- Tune down all settings for TASpring to a minimum: Nope, didn't work.
- Reinstall 84.25 Drivers: Yup, works but that's just a workaround.

So.. anyone else with this Problem? Here are my System specs btw:

AMD X2 4400+
2 GB Corsair RAM
Asus A8N32-SLI (nForce 4 2x16 Chipset)
Gainward 7800GTX 256MB GoldenSample
Windows XP SP2. Most recent DirectX 9.0c (4.09.0000.0904)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

did you turn off vsync? Strange enough installing the enwer driver set may ahve turne dit back on........

As always fiddle the values in the graphics setup pages.

I have the 91.31 drivers and I dont notice such a huge slowdown.

Try the other drivers such as omega or starburst
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Vassago
Posts: 77
Joined: 25 Jun 2006, 00:03

Post by Vassago »

Check the driver panel. These new drivers have a lot of settings for SLI and such, which might be casuing some slowdown if left default. Also try running without antialising enabled, and turn anisotropic filtering to 4x max.

I have a worse system than yours, and I'm getting great framerates with the new drivers.

Athlon64 3500+ (o/c 2.35ghz)
2GB Corsair ULL DDR
ASUS A8V Deluxe
GeForce 6800GT (o/c 420/1150)
WinXP Pro SP2

*edit* unless you're benchmarking you WANT to keep VSync enabled. Otherwise fast movements make the screen 'tear' - it's an awful visual :o
That's not the issue anyways, since my machine pales in comparison, and I get 60+fps at all times (unless dynamic water is enabled).
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

- Tune down all settings for TASpring to a minimum: Nope, didn't work.
I already tried turning down and off everything i could. it made it look like complete crap but it still had crappy FPS. VSYNC/AA/AF/whatever are turned off of course.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I get around 50->10 with these drivers depending on how far ingame I am.

btw anistropic filtering slows down stuff vassago, it's likely to reduce his framerates not increase them
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

I think its a problem with 7800 GTXes tbh. I have the exact same problem, i had 12 fps as a medium. then i downgraded, and im on 80. must be 7800 GTXes. Cabbage has the same gfxcard, and the same problem.
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

i doubt it's just a problem with a specific piece of hardware.
once i go back to the old drivers everything is running fine again.
i guess nvidia simply changed something that the spring devs aren't aware of yet.

could everyone that's running the 91.31 drivers AND has a 7800GTX 256MB PCI-E Card please post in here whether they have the same problem or not?
i already heard from someone that has a 7800GS AGP that's working perfectly.
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

Bump
Still no word from the "officials"?
It's still unplayable with those slowdowns. I'd really like to play a game or two again :/
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

I've got 7800GTX, when i installed the new drivers it absolutely decimated my frmerate, down to single figures at some points. Before hand it was 70+ FPS average, in some cases zooming right up to the 200 mark. I tried everything i could think of to remedy hte problem but nothing helped, even in low resolution/ gfx settings.

In the end i went back to the 84.xx driver, works fine again. It's a shame though, the newer drivers worked wonders with oblivion and source games.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

I installe and got a slowdown, btu then went back to old drivers and got a horrible glitchy flashy bug.


So I compeltely erased all traces fo nvidia, uninstallign all nvidia drivers then following total remvoal guides.

Then I re-installed the v85 drivers and now I get flawless games now with 70 fps at start on a geforce fx 5200 ultra
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

SO many Nvidia bugs...looks like Nvidia isnt so perfect after all...
Take that fanboys. :twisted:
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

On the other hand atleast Nvida cards can run shadows on large maps... :twisted: Take that ATI boy.

aGorm
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

i wouldn't relate one bad driver update with "nvidia full of bugs" ^^

I'll take nvidia over ati anyday :P
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

As will I, now that my ATI driver has start screwing around with my computer
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Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Post by Acidd_UK »

A friend of mine had exactly the same problem and he has 7800GT I think. Will try to get him to post details here to see if it's the same problem...
BoredJoe
Posts: 139
Joined: 03 Mar 2006, 01:37

Post by BoredJoe »

had the same problem too- i've got a 7800 GT, old drivers fix it though
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

The problem is solved.

All i did was completely wipe the HD and cleanly reinstall everything. Guess even DriverCleaner sometimes can't delete everything to provide a clean install. i'm now back to above 250-300 fps in most situations. plenty of room for action.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

aGorm wrote:On the other hand atleast Nvida cards can run shadows on large maps... :twisted: Take that ATI boy.

aGorm
Umm...So can ATI?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

ATI cards cant handle maps on 32x32+ maps because of the size of the shadow map. ATI cards cant handle them when they axceed 2048x2048 but nvidia cards support bigger sizes so a nvidia card is a must if you want shadows on a 40x40.

otherwise you'll need to wait for the DX10 ATI cards
BaCaMe
Posts: 11
Joined: 29 Dec 2005, 23:57

Post by BaCaMe »

OT: okay guys please stop that fanboy shit.

i was cheering too early. the problem still persists but i had most of the settings turned down.
it seems like the shadow and the shiny unit options both eat hundreds of FPS on the 91.31 drivers. i don't know why it's like this but i just tested it.

Settings: Image


MoonQ20 with Shadows and Reflective Units on then "Tabbed" to the new overview mode = 9-10 FPS

MoonQ20 without Shadows and Reflective Units then "Tabbed" to the new overview mode = 103-104 FPS

Nearly the same with Small Supreme Battlefield.
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