Factory squads
Moderator: Moderators
Factory squads
ok, you know how you can squad a factory.. and the units it produces will be on that squad as well, well in taspring, when you select the squad , it selects the units and the factory(s) which then means you cant give the squad any orders besides move guard and patrol, which makes it cumbersome to automatically produce units on a squad. in original ta if you selected a squad that had factorys but no units on it, it would select the factory's, but if the squad had even 1 unit, it would select only the units, not the factory's, even tho they remained on the squad.
1. I really like the fact that giving a command to a group gives the command to the factory as well. It means that my reinforcements are always on the way.
2. I agree that it is annoying when the context attack command does not come up because the factory is in the group. Other commands can be given manually. IIRC, though, the context attack command always works with combat units in the group in the SVN.
3. Selecting a group on TA did not select the factory, and giving context commands with a factory selected did not affect the factory, although giving explicit commands did.
2. I agree that it is annoying when the context attack command does not come up because the factory is in the group. Other commands can be given manually. IIRC, though, the context attack command always works with combat units in the group in the SVN.
3. Selecting a group on TA did not select the factory, and giving context commands with a factory selected did not affect the factory, although giving explicit commands did.
yeah, but it'd be better (and I suggested this a while ago, getting a lot of 'someone write a patch' replies) if the default group select automatically didn't select buildings in a group (unless the group had only buildings) and then an alternative select (say, the OTA-style 'Alt + number' selection) included the buildings.Monolith wrote:You can just use the Selection Editor to set up a hotkey that removes buildings from the current selection.
That way, if you just want to move the group around, you'd just press the number. If you wanted to move the group and have the building waypoint move with them, you'd select with Alt-number. Simple enough, right?
- Lindir The Green
- Posts: 815
- Joined: 04 May 2005, 15:09