Lazy scripter.

Lazy scripter.

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Lazy scripter.

Post by Kixxe »

Most Tutorials i've seen use this program, but i can't get it to work... i get an error even runnig the installer!
[img]
http://i62.photobucket.com/albums/h103/Kixxe/namnls.png[/img]




Oh, and it's this program for those who don't know about it... http://taspring.clan-sy.com/wiki/Map%2C ... tats_files
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Lazy scripter is a piece of crap, it rarely produced scripts that worked in OTA, much less spring :P
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Post by Noruas »

Lazy scriptor is good if u know how to use it, besides, it needs to be redone to read 3so, and ill be happy.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

Link to a new Scripting tutorial then? I was using "How to script a basic tank"
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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

From what I recall it didn't do that much for you, just copying the script of the flash tank will give you more of a template.

If you're still curious go here: http://www.ascentive.com/support/new/su ... MCTL32.OCX

Download that file and place it in the same directory as the LazyScritper executable. It should find it and hopefully the version should be compatible. If not you can google on "COMCTL32.OCX" to get more versions.
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yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Post by yuritch »

At least Lazy Scripter will import all the piece names from the 3DO into the script. That can be VERY useful if unit's model contains many pieces with long names.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

You can make knifes from stone ive heard.
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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

mongus wrote:You can make knifes from stone ive heard.
Drunk/high/nuts/all of the previous?
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Lazy Scripter does three things very well:

1) List piece names and calls, as in "piece <blah blah blah>, etc" and dont-cache <blah> fore very peice you have
2) Function skeletons (Create(), FirePrimary(), etc)
3) Killed()

The only caveat is that LAzySCripter does not knwo the SHATTERing point objects has a weird tendency to crash TA. So beware!
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

SHATTER breaks TA if used on a point or single face object

Dunno about Spring
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