
And it should be possible to edit the color you select. I mean it should open the color panel with the selected color, (color panel opens now when you click the color near the "X" but it doesnt show the color you selected...).
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You understate the problem: more like redefining S3O. Models have one teamcolour channel. They'd need two for this. Textured teamcolours would be more likely. For example, you could have a player whose teamcolour was random noise.FizWizz wrote:Secondary Colors. But then that would mean re-doing the whole team-color system again. isn't 2^24 colors enough for now?mongus wrote:moar moar custom colors! custom color stealing feature! animated custom colors!! laser colors! corrugated colors! patterned colors!! expliding nuke colors ftw!!!
So what do we do with all the hundreds of existing 3do models? I'd REALLY REALLY love secondary colors, but I don't think there's a logical way of doing them any time soon.Pxtl wrote:You understate the problem: more like redefining S3O. Models have one teamcolour channel. They'd need two for this. Textured teamcolours would be more likely. For example, you could have a player whose teamcolour was random noise.FizWizz wrote:Secondary Colors. But then that would mean re-doing the whole team-color system again. isn't 2^24 colors enough for now?mongus wrote:moar moar custom colors! custom color stealing feature! animated custom colors!! laser colors! corrugated colors! patterned colors!! expliding nuke colors ftw!!!