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by A_Penguin
15 Apr 2011, 22:49
Forum: Game Development
Topic: Colonization: Space Era
Replies: 69
Views: 12935

Re: Colonization: Space Era

I have a plausible game explanation that could work for you. I came up with all of this just now, upon reading your introduction with its typical "humans vs aliens" BS :) Consider that the Terrans might be the "humans who want to stay human". They rely on gravity (natural or arti...
by A_Penguin
13 Nov 2009, 00:16
Forum: AI
Topic: Skirmish AI: E323AI 3.22.4
Replies: 749
Views: 177076

Re: Skirmish AI: E323AI v3.8.2 - High Templar

I tested out the latest version on BA7.04, and came up with two problems: -Metal maps appear to make the game crash at start (metal heck, speedmetal, speed ball) -I played a map with no metal, and the AI made mexes until it boxed itself into the corner... it didn't make any metal makers. It's a grea...
by A_Penguin
24 Oct 2009, 20:57
Forum: Help & Bugs
Topic: UnitSync.dll problem starting
Replies: 6
Views: 611

Re: UnitSync.dll problem starting

I'm having the same problem with the unitsync library. I already have all my hosting settings saved in SpringLobby, and I can't figure out how to make TASClient use a relay host. I don't see changing clients as a viable option. So... how do we fix the unitsync.dll issue? Ooh I have a good idea: when...
by A_Penguin
23 Oct 2009, 22:18
Forum: SPADS AutoHost
Topic: SPADS troubles
Replies: 5
Views: 1528

Re: SPADS troubles

It happens as soon as the game attempts to launch. If I'm in the battle, Spring never connects to the host. spads.conf: http://pastebin.com/m7c0e71d1 I don't have a game.log. Do you mean unitsync.log? http://pastebin.com/m4865d0e8 Spring dir: C:\Spring SPADS dir: C:\Spring\SPADS (I migrated it out o...
by A_Penguin
23 Oct 2009, 11:14
Forum: SPADS AutoHost
Topic: SPADS troubles
Replies: 5
Views: 1528

Re: SPADS troubles

Thanks! progress has been made... I'm getting a runtime error from spring-dedicated.exe that doesn't appear in spring-dedicated.log. 20091023015652 - ERROR - [SPADS] Spring crashed (premature end, return status:768, running time: 49 seconds) A message pops up (excerpt): spring-dedicated.exe This app...
by A_Penguin
23 Oct 2009, 10:08
Forum: Game Development
Topic: Collaborative mod idea, Spring Skirmish
Replies: 54
Views: 21788

Re: Collaborative mod idea, Spring Skirmish

This sounds like a good time. I'm imagining Ground Control crossed with CA in Chicken Egg mode, with a Smash-Bros-esque unit mashup... anybody up for a round of free-for-all CA chicken eggs as a proof-of-concept? we'd need to adjust the difficulty of the chickens a bit, but I think it would be a goo...
by A_Penguin
23 Oct 2009, 09:02
Forum: SPADS AutoHost
Topic: SPADS troubles
Replies: 5
Views: 1528

SPADS troubles

I've been having trouble getting SPADS to host on my computer. After solving numerous issues (all of them were user error; I'm new to this), I attempted to host a game. And it crashed: 20091022180558 - ERROR - [SPADS] Spring crashed (premature end, return status:256, running time: 6 seconds) Upon in...
by A_Penguin
22 Oct 2009, 08:28
Forum: SPADS AutoHost
Topic: SPADS map hashcode error
Replies: 1
Views: 1031

SPADS map hashcode error

ERROR: Unable to retrieve hashcode of map "DeltaSiegeDry.sd7" I have the map, as well as many others, but the SPADS mapHashes file is empty. This prevents SPADS from hosting a game. How do I fix this? edit: The host learned a few map hashes from the lobby. I told the host to re-open the ba...
by A_Penguin
21 Oct 2009, 13:44
Forum: Ingame Community
Topic: Autohost Listing
Replies: 25
Views: 7405

Re: Autohost Listing

My autohost is:
Antarctica

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