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by jamerlan
27 Jul 2018, 09:41
Forum: Engine
Topic: SpringRTS development with gajop
Replies: 17
Views: 1846

Re: SpringRTS development with gajop

uh.. I wanted to watch it later :-) Was very busy these days.
by jamerlan
26 Apr 2018, 09:21
Forum: News
Topic: Happy 13 years of Spring!
Replies: 10
Views: 3332

Re: Happy 13 years of Spring!

Happy Birthday Spring!!!
Good Job Zero-K!!!
by jamerlan
29 Mar 2018, 21:29
Forum: Engine
Topic: Spectator delay
Replies: 6
Views: 773

Re: Spectator delay

Some games are more dynamic then others.
For example, if you delay a "BA + DSD" for 3 mins - nothing will be changed. You can still "spec cheat" base locations, intentions etc. But you will significantly reduce the amount of pleasure for spectators.
(my opinion on this topic)
by jamerlan
06 Feb 2018, 19:43
Forum: Engine
Topic: Assembling an sd7 from pool
Replies: 5
Views: 662

Re: Assembling an sd7 from pool

Is springlobby assembling sdz too?
by jamerlan
06 Feb 2018, 19:41
Forum: Lua Scripts
Topic: Notepad++ Autocomplete XML
Replies: 5
Views: 973

Re: Notepad++ Autocomplete XML

Is EmmyLua better than "Lua" plugin? (for Intellij Idea)
https://plugins.jetbrains.com/plugin/5055-lua
by jamerlan
25 Dec 2017, 18:36
Forum: Balanced Annihilation
Topic: Official BA website
Replies: 12
Views: 2280

Re: Official BA website

:-D
Do you have any plans to promote it somehow?
by jamerlan
24 Dec 2017, 21:06
Forum: Balanced Annihilation
Topic: Official BA website
Replies: 12
Views: 2280

Re: Official BA website

Cool! The owner is you PtaQ?
by jamerlan
27 Oct 2017, 14:08
Forum: Balanced Annihilation
Topic: BA sea balance
Replies: 27
Views: 2301

Re: BA sea balance

just my opinion: metal spots are underwater.. so underwater mexes are natural way to extract metal
by jamerlan
09 Oct 2017, 15:01
Forum: Lobby Clients & Server
Topic: unable to log back in... says "already logged in"
Replies: 11
Views: 1523

Re: unable to log back in... says "already logged in"

Also make sure that no "springlobby" or "spring" process is running. Maybe GUI part is now shown but process is still running.
by jamerlan
26 Sep 2017, 23:13
Forum: News
Topic: Spring 104.0 released!
Replies: 7
Views: 5040

Re: Spring 104.0 released!

Big respect to devs!!!
Thank you!!!
by jamerlan
22 Aug 2017, 20:14
Forum: Lua Scripts
Topic: wildlife
Replies: 15
Views: 1646

Re: wildlife

Thanks! Next time, just upload them to the youtube =)
by jamerlan
21 Aug 2017, 12:57
Forum: Lua Scripts
Topic: wildlife
Replies: 15
Views: 1646

Re: wildlife

Can you make a video? For lazy/busy people :-)
by jamerlan
26 Jul 2017, 22:19
Forum: News
Topic: Engine Testing - 104.0-RC1
Replies: 10
Views: 2718

Re: Engine Testing - 104.0-RC1

AWESOME! =) Thanks devs!
by jamerlan
12 Apr 2017, 13:38
Forum: Balanced Annihilation
Topic: BA Fork Episode 2 uncensored (for now)
Replies: 9
Views: 1502

Re: BA Fork Episode 2 uncensored (for now)

Are these forks using BA TS database currently? If yes then I guess it's not a big issue because they are not very popular yet.
I guess this task should be done via PM to SLDB owner not via posts like that
by jamerlan
05 Apr 2017, 17:29
Forum: Lobby Clients & Server
Topic: Testing REGISTER command without creating an account
Replies: 13
Views: 1378

Re: Testing REGISTER command without creating an account

or write your own lobby server (trollface)
by jamerlan
03 Apr 2017, 22:56
Forum: The Cursed
Topic: Latest "The Cursed" available here
Replies: 203
Views: 36901

Re: Latest "The Cursed" available here

sounds interesting! Youtube video would be nice
by jamerlan
17 Feb 2017, 17:47
Forum: Balanced Annihilation
Topic: Would anyone slit their wrists if sniper shots were made visible?
Replies: 71
Views: 5876

Re: Would anyone slit their wrists if sniper shots were made visible?

klapmongool wrote:No visible sniper shots, please. Can imagine more visible sniper shot impact or more audible sniper shot sound though.
too late. He did it already :-D
by jamerlan
16 Feb 2017, 20:28
Forum: Engine
Topic: New Engine Hax problem
Replies: 8
Views: 1068

Re: New Engine Hax problem

TechA had a quick fix for command_fx crashing added the day before this thread was opened, live on server the same day, but an engine side fix is needed as game still lag, also just to warn you this is not the only trick he has been doing to upsets games. :evil: Could you please you post about this...
by jamerlan
16 Feb 2017, 16:48
Forum: Engine
Topic: New Engine Hax problem
Replies: 8
Views: 1068

Re: New Engine Hax problem

Floris fixed it on github (on BA side)
But I think that this should be fixed on engine side too

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