Search found 14 matches
- 23 Jul 2015, 19:47
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 2143
Re: Multipurpose widget in LUA for Spring 0.96
Updated version of widget for v100.0 spring engine and BA.
- 10 Nov 2014, 15:17
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 3616
Re: Multiwidget in LUA for units management
Approximately, it does things as you wrote but beside that it can do much more: - you can set retreat point, gather point and attack vector to manage units on battlefield - manages retreat of damaged units to retreat point - crawling bombs find enemies on their own - you can form squared formations ...
- 10 Nov 2014, 14:56
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 2143
Re: Multipurpose widget in LUA for Spring 0.96
Btw. the widget was used mainly on BA
- 09 Nov 2014, 20:17
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 2143
Re: Multipurpose widget in LUA for Spring 0.96
New version of the widget - improved units targeting and avoidance. Resolved some compatibility issues related to recent spring version.
- 24 Apr 2014, 00:34
- Forum: General Discussion
- Topic: Network communication optimization?
- Replies: 7
- Views: 1148
Re: Network communication optimization?
Not exactly. It is just a field in IP frame that can be set by any application to prioritize traffic. I do not understand why you called such packets "fake" because UDP frame is just IP frame? Routers may honor this setting but do not have to. But if they do then prioritized frames would b...
- 23 Apr 2014, 15:57
- Forum: General Discussion
- Topic: Network communication optimization?
- Replies: 7
- Views: 1148
Network communication optimization?
Why does not Spring's udp communication use diffserv options to optimize data transfer in IP networks (see: http://en.wikipedia.org/wiki/Differentiated_services)? It lefts these bits on defaults when Expedited Forwarding or Assured Forwarding mode would be more appropriate setting for real-time comm...
- 20 Apr 2014, 01:30
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 2143
Re: Multipurpose widget in LUA for Spring 0.96
It is definitely better to train its use with AI then against real players :-) This script absolutely cannot guarantee win. It only can help a little during battle. Num-7,8,9 can be used to focus autoatack stream on particular direction. All roaming units are driven by the script. You can selectivel...
- 18 Apr 2014, 00:28
- Forum: Lua Scripts
- Topic: Multipurpose widget in LUA for Spring 0.96
- Replies: 7
- Views: 2143
Multipurpose widget in LUA for Spring 0.96
Multipurpose widget in Spring/LUA written by me (aka subionic) to teach players scriptwriting in spring. Tested with spring v0.96. Installation: copy to lua/widget directory.
No documentation attached - everything necessary is inside this readable code :)
No documentation attached - everything necessary is inside this readable code :)
- 04 Mar 2014, 15:08
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 3616
Re: Multiwidget in LUA for units management
I disagree with the presumption that the source code is not readable as it is. It is indeed a bit of work but actually high level languages have been developed to be readable as natural language (and to replace machine language). If the code is not obfuscated then with selfexplanable names for metho...
- 04 Mar 2014, 00:37
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 3616
Re: Multiwidget in LUA for units management
Oh, guys – the expert is man that reads just the code and does not need docs ;) Particularly, that it is only Lua instead of magic on pointers and references in C++ I would like to point you to the fact that I have forwarded code that was developed by me in 2011. I do not have free time now and in f...
- 27 Feb 2014, 17:01
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 3616
Re: Multiwidget in LUA for units management
This widget was primarily developed for me to help me in battles when I was AFK for a moment. However I want to share it because I think that its content may be for some script's developers interesting. The code is definitely NOT for beginners or Sunday players. It touches many things present in Spr...
- 13 Feb 2014, 18:23
- Forum: Lua Scripts
- Topic: Multiwidget in LUA for units management
- Replies: 14
- Views: 3616
Multiwidget in LUA for units management
Multipurpose widget in Spring/LUA written by me (aka subionic) to teach players scriptwriting in spring. Tested with spring v0.91 and few following versions. Installation: copy to lua/widget directory.
- 26 Aug 2009, 12:40
- Forum: News
- Topic: Spring 0.80.2 (MAKE IT HAPPEN) released
- Replies: 102
- Views: 30034
Re: Spring 0.80.2 (MAKE IT HAPPEN) released
Ok. I will try compile code with cmake.
Two building systems (with scons seemingly not working) are a bit redundant. Maybe it is time to remove scons at all from git?
Two building systems (with scons seemingly not working) are a bit redundant. Maybe it is time to remove scons at all from git?
- 26 Aug 2009, 12:18
- Forum: News
- Topic: Spring 0.80.2 (MAKE IT HAPPEN) released
- Replies: 102
- Views: 30034
Re: Spring 0.80.2 (MAKE IT HAPPEN) released
Some compilation errors on Lenny/Testing using scons + gcc4.3 SConfigure linking error 7zip library has been linked twice that causes compiler linking error. Solution - comment out the second linking: unitsync_7zip_files = usync_get_source('rts/lib/7z'); #usync_get_source('rts/lib/7z/Archive/7z') + ...