Search found 14 matches
- 15 Sep 2009, 22:44
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
Lol, it's really weird. This time I closed gditray.exe and got the error. Then, I closed CTxxx.exe files and it works like a charm. I can't understand why sometimes it's the first files and sometimes the second.
- 15 Sep 2009, 22:18
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
gditray.exe is GDI++, a japanese C++ compiled program designed to smooth windows characters to look like mac ones.
Here's the link:
http://www.aqua-soft.org/forum/index.ph ... opic=48069
Here's the link:
http://www.aqua-soft.org/forum/index.ph ... opic=48069
- 14 Sep 2009, 21:02
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
Ok, now I got the definitive solution: the problem is ONLY related to gditray.exe.
- 14 Sep 2009, 20:40
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
SOLVED: It was a running process. Although I don't know what it is specifically, it could be:
nvmixer.exe, nvidia audio integrated interface;
CTxxx.exe ("xxx" means several processes), Creative Audio related process;
gditray.exe, gdi is a font smoother
nvmixer.exe, nvidia audio integrated interface;
CTxxx.exe ("xxx" means several processes), Creative Audio related process;
gditray.exe, gdi is a font smoother
- 13 Sep 2009, 19:20
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
2Gb Ram, for the second question I don't know.
- 13 Sep 2009, 04:04
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
Who can help me? Still nothing?
- 11 Sep 2009, 19:01
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
I've tried 10 maps, XTA, BA, NOTA, EvolutionRTS, and ALL ais (even void ais)
- 11 Sep 2009, 01:46
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
Who can help me?
- 10 Sep 2009, 13:47
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
Re: std:bad_alloc
No, I have the latest drivers installed, and I've tried with 3 different drivers at the moment.
I tried to create a stacktrace but gdb did not work for me.
I tried to create a stacktrace but gdb did not work for me.
- 09 Sep 2009, 22:44
- Forum: Help & Bugs
- Topic: std:bad_alloc
- Replies: 15
- Views: 1410
- 16 Aug 2009, 15:07
- Forum: Engine
- Topic: std::bad_alloc problem
- Replies: 5
- Views: 582
Re: std::bad_alloc problem
Did you find anything?
- 15 Aug 2009, 18:57
- Forum: Engine
- Topic: std::bad_alloc problem
- Replies: 5
- Views: 582
Re: std::bad_alloc problem
P.S.: Last time I tried it says Allocation Error 0x00000005 or something similiar, but now no longer it appears.
- 15 Aug 2009, 18:33
- Forum: Engine
- Topic: std::bad_alloc problem
- Replies: 5
- Views: 582
- 15 Aug 2009, 18:01
- Forum: Engine
- Topic: std::bad_alloc problem
- Replies: 5
- Views: 582
std::bad_alloc problem
Game: XTA9585
Map: Smalldivide
AI: any
Error: std::bad_alloc while loading weapon definitions
My specs:
AMD x2 Toledo 4800+
2Gb Ram
Ati Radeon 4850
P.S.: This error appears even with other mods.
Map: Smalldivide
AI: any
Error: std::bad_alloc while loading weapon definitions
My specs:
AMD x2 Toledo 4800+
2Gb Ram
Ati Radeon 4850
P.S.: This error appears even with other mods.