Search found 64 matches
- 05 Nov 2010, 16:53
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
Afaik they are ,,abusing" the Fuel amount as a ammo and for its fly This means you cant let a Plane fly for hours in a circle The bombs are incredibly volatile when not properly stored. This storage is too heavy for a plane so if it flys around for too long the ammo decays and it needs to relo...
- 03 Nov 2010, 14:27
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
1) Uh, dunno 2) Random I think? Not sure on that either. 3) The energy grids around 1 and 2 are the same color. All this tells you for sure is that they are overdriving at the same rate. So, they are probably connected, but if they are not connected there is no advantage in connecting them. (In thi...
- 02 Nov 2010, 08:36
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
You don't need to connect everything, but it usually becomes more efficient the more you have connected, so connecting when you can is generally a good idea. And only the overdrive that excesses from your storage is used; if your energy storage is not full, no overdrive is going to occur. And, uh, ...
- 01 Nov 2010, 09:11
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
you should really create a tutorial mission :) Ingame there is already a tutorial, but this cover not all the points you have to know... :( Back to my initial question about the circles which give your mexes overdrive: Do I need to connect all the collectors to get an overdrive? And does this steal...
- 31 Oct 2010, 20:16
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
thanks again...
now last but not least, what does the red circle around the commander mean?
2. Where can I see what the Awards at the game's end stand for?
thx :D
now last but not least, what does the red circle around the commander mean?
2. Where can I see what the Awards at the game's end stand for?
thx :D
- 31 Oct 2010, 12:02
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
Re: Nooby questions
Ah those circles are your energy grid. Instead of metal makers, excess energy can be pumped into mexes for extra metal output (at a decreasing rate), which is known as overdrive. However, this only works between mexes and energy connected to the same grid. The color of the grid tells you how much o...
- 30 Oct 2010, 20:42
- Forum: Zero-K
- Topic: Nooby questions
- Replies: 18
- Views: 5287
- 29 Oct 2010, 19:23
- Forum: General Discussion
- Topic: Change my player name
- Replies: 2
- Views: 941
Change my player name
Hey,
how can I change my singleplayer name if I do not play online or stay connected to the internet? My actual name there is something like "invalid" which I dont like :/
Secondly, how can i rotate the camera in standard view?
thanks
how can I change my singleplayer name if I do not play online or stay connected to the internet? My actual name there is something like "invalid" which I dont like :/
Secondly, how can i rotate the camera in standard view?
thanks
- 26 Oct 2010, 16:59
- Forum: General Discussion
- Topic: Please update the mod tutorial(s)
- Replies: 16
- Views: 5160
Re: Please update the mod tutorial(s)
Great. Thanks :)PTSnoop wrote:http://springrts.com/wiki/The_Complete_ ... pring_Game
It's not a video (I still can't get my laptop to record sound) but I hope it still helps.
- 25 Oct 2010, 08:35
- Forum: Game Development
- Topic: Game dev question and Upspring
- Replies: 3
- Views: 835
Re: Game dev question and Upspring
1) Have a look at my tutorial the 'black' that the tutorial in the wiki is talking about is the alpha channel (is used by spring for teamcolour, the more transparent your tex1 is, the less teamcolour it will have) 2) hold RMB for zoom. Thank you :D How many uv maps can my model have? More than one?...
- 24 Oct 2010, 14:59
- Forum: Game Development
- Topic: Game dev question and Upspring
- Replies: 3
- Views: 835
Game dev question and Upspring
Hello, 1. I don't understand the point of "Fixing your images" (http://springrts.com/wiki/Simple_Mod_Tutorial#Step_4:Fixing_Your_Images) in the mod tutorial on the wiki. Why should I d a black uv map if i yet have done another real uv map for my model?! :S 2. How can i zoom in Upspring? My...
- 23 Oct 2010, 19:50
- Forum: General Discussion
- Topic: Please update the mod tutorial(s)
- Replies: 16
- Views: 5160
Re: Please update the mod tutorial(s)
Or even better: Someone could create a video tutorial for mod/game development in spring :D I have a few free hours. What do you want to be covered? Nice :D I know how to made some models incl uv mapping :D so something about inlcuding models via upspring into an excisting mod (or to an own mod/gam...
- 23 Oct 2010, 15:53
- Forum: General Discussion
- Topic: Please update the mod tutorial(s)
- Replies: 16
- Views: 5160
Re: Please update the mod tutorial(s)
Or even better: Someone could create a video tutorial for mod/game development in spring :D
- 22 Oct 2010, 15:44
- Forum: General Discussion
- Topic: Please update the mod tutorial(s)
- Replies: 16
- Views: 5160
Re: Please update the mod tutorial(s)
Hello, I'm new to spring rts mod. I just followed the Simple Mod Tutorial to make my first mod. However, the first unit would be spawn when my game started. I spent much time to find the problem, finally found this . So, please update the tutorial(s) in time, after each major change of the engine. ...
- 29 Aug 2010, 14:10
- Forum: General Discussion
- Topic: a recurring question :s
- Replies: 5
- Views: 1291
Re: a recurring question :s
sticky in 'Art and Modeling' sticky in 'Games and mods discussion' Hello i war really busy so i can't answer yet. B2T: I know everything about modelling and textures... I want a tutorial for how the engine works, means how do i include my models so they are ingame, how to set stats like hp, damage ...
- 11 Feb 2010, 17:29
- Forum: Help & Bugs
- Topic: Need help with Bots in Singeplayer
- Replies: 9
- Views: 1801
Re: Need help with Bots in Singeplayer
Secondly, how can I change my ingame name in the singleplayer? Open the file C:\Documents and Settings\Your_Login_Here\Local Settings\Application Data\springsettings.cfg and add or modify the line name=%2E%2E%2E[%2Fquote] reinstalled, but i dont find the config file anymore? was it changed? where c...
- 01 Feb 2010, 20:15
- Forum: SpringLobby Client
- Topic: SpringLobby: Change its look
- Replies: 6
- Views: 2344
SpringLobby: Change its look
Hello,
is it possible to change springlobby's look, e.g. with themes like in TASClient?
greets
is it possible to change springlobby's look, e.g. with themes like in TASClient?
greets
- 26 Jan 2010, 20:28
- Forum: Help & Bugs
- Topic: SpringLobby crashes on Vista 64 bit
- Replies: 4
- Views: 989
Re: SpringLobby crashes on Vista 64 bit
Argh wrote:If it's crashing that fast, it's the script issues again.
what can i do against this problem?
- 25 Jan 2010, 17:17
- Forum: Help & Bugs
- Topic: SpringLobby crashes on Vista 64 bit
- Replies: 4
- Views: 989
Re: SpringLobby crashes on Vista 64 bit
prankster wrote: is only the springlobby crashing or spring itself?
trying tasclient?!
SpringLobby isn't crashing immedieately, but after starting a game. The spring windows doesnt appear and there is no infolog.txt.
If i use TASClient it works.
BUT, I want SpringLobby not TASClient

- 20 Jan 2010, 19:26
- Forum: Help & Bugs
- Topic: SpringLobby crashes on Vista 64 bit
- Replies: 4
- Views: 989
SpringLobby crashes on Vista 64 bit
hello,
its possible to run springlobby but if i want to start a game it crashes after presseing "start".
Also its not possible to create an account in springlobby for the internet mulitplayer.
I'm using vista 64 bit.
can u help me? pls
its possible to run springlobby but if i want to start a game it crashes after presseing "start".
Also its not possible to create an account in springlobby for the internet mulitplayer.
I'm using vista 64 bit.
can u help me? pls