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by Noooooo
27 Aug 2009, 11:45
Forum: SPADS AutoHost
Topic: "Ignoring PLAYER_DEFEATED message on AutoHost interface" errors
Replies: 1
Views: 763

"Ignoring PLAYER_DEFEATED message on AutoHost interface" errors

SPADS(stable/Win32) is generating a lot of the following error-messages lately: ERROR - [PerlAutoHostInterface] Ignoring PLAYER_DEFEATED message on AutoHost interface (unknown player number 1) ...but seems to run stable anyway(since the last change to dedicated 0.80.2). Should I worry about it or ca...
by Noooooo
23 Aug 2009, 16:07
Forum: Game Development
Topic: Mission Editor
Replies: 209
Views: 44871

Re: Mission Editor

Every time I try to create a new mission, the editor crashes with a KeyNotFoundException error Don't know, if this problem with the new spring-engine (it did work before). Mod used was NOTA 1.59, map was MoonQ10x What I did: New mission -> select map and mod -> OK The editor then starts up until it ...
by Noooooo
20 Aug 2009, 10:50
Forum: General Discussion
Topic: spring script.txt documentation?
Replies: 2
Views: 699

Re: spring script.txt documentation?

SirMaverick wrote:In the source under Documentation/SpringStartScript.txt

online via github
Perfect :-) Thank you
by Noooooo
20 Aug 2009, 10:38
Forum: General Discussion
Topic: spring script.txt documentation?
Replies: 2
Views: 699

spring script.txt documentation?

Hi

Since spring.exe fires up with the information from the script.txt (generated by the lobby-client, etc.) - I'm wondering if there is a documentation about the oprtions/parameters for this startsript?

Any idea, where I might find some info about it ?
by Noooooo
25 Jun 2009, 12:58
Forum: Ingame Community
Topic: Please help make spring better by playing spring.
Replies: 23
Views: 6573

Re: Please help make spring better by playing spring.

Yeah noticed it - did see in the datefield 23. and my brain bleached out the rest. Bette get some sleep.

Sorry
by Noooooo
25 Jun 2009, 11:11
Forum: AI
Topic: AI and autohost
Replies: 9
Views: 1674

Re: AI and autohost

After some further testing I might have found a reason, why the AI-bot's won't work(and it seems that the AI is not the one causing trouble): The start-script for spring-dedicated -generated by the autohost- doesn't include the '[AI0]-section' - it seems that the server somehow just ignores the AI-b...
by Noooooo
25 Jun 2009, 01:27
Forum: Ingame Community
Topic: Please help make spring better by playing spring.
Replies: 23
Views: 6573

Re: Please help make spring better by playing spring.

Maybe I am wrong - but isn't 0.78.2.1.x a bit outdated, since 0.79.1.2 is the actual release? :o

Or did I miss something?
by Noooooo
24 Jun 2009, 15:59
Forum: AI
Topic: AI and autohost
Replies: 9
Views: 1674

Re: AI and autohost

Nope - not working.

Joined autohost -> Add RAI bot(client side) -> Start (fixed start)

Game exits with win-notice directly after start.

RAI-Log looks good, no errors.
by Noooooo
24 Jun 2009, 14:32
Forum: Balanced Annihilation
Topic: BA Chicken Defense V2.56 (BA7.81)
Replies: 310
Views: 80477

Re: BA Chicken Defense V1.58 (BA692)

Btw. a (perhaps) stupid newbie question: Which file or script defines/control's the movement and behaviour of the chicken-unit's? There is nothing like an 'Chicken AI' in the spring\ai directory - that's strange, since you add a chicken bot in the battle window the same way like - let's say an RAI-b...
by Noooooo
23 Jun 2009, 14:48
Forum: AI
Topic: AI and autohost
Replies: 9
Views: 1674

AI and autohost

Hi there, I've been told that AI-bots won't work in games hosted by autohost's such as springie or SPADS. Is this correct :?: If yes[1], could you give me some background info on the problem. Thanks. Stef [1] I guess it's yes, I've tried an number of settings, but bot's won't work (even with my own ...
by Noooooo
22 Jan 2009, 17:08
Forum: Ingame Community
Topic: Autohost Listing
Replies: 25
Views: 7437

Re: Autohost Listing

New autohost:

old & defunct & smelly & rotten:
Automatix (no longher there)

New:
Automatix_[IP]
Automatix1_[IP]
Automatix2_[IP]


And it would be nice, if all three could have a bot-status.

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