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by MergeNine
26 Jun 2012, 02:07
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 77583

Re: Random wip 2012+

Finally got round to finishing the textures for the transport ships, construction aircraft and the rapier for ZK.

Image

click for Big: http://i49.tinypic.com/2j3rxol.png

Now for some zzzz
by MergeNine
14 May 2012, 01:43
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 77583

Re: Random wip 2012+

Cool I'll keep the uwv thing in mind, the 'red pipe' isn't the drive however. It's meant as a large red sensor for sight. You can see the red sensor theme on the black dawn and krow within zeroK. (And yep I got inspiration from Mr Ds vehicles for the whole evil red eye thing :P) Hopefully it's more ...
by MergeNine
13 May 2012, 03:06
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 77583

Re: Random wip 2012+

Finally got round to doing some texturing for those transports:

Image

The colour scheme may change again for the small transport, not entirely sure if I like it.
by MergeNine
10 Apr 2012, 11:23
Forum: Art & Modelling
Topic: Need chassis idea for a tank turret
Replies: 8
Views: 1360

Re: Need chassis idea for a tank turret

When I need ideas for what something should look like, I try to break it down into technical components. Things that the vehicle might use to actually work, and things that represent what the purpose of the vehicle is. So think about things like power supplies, where the engine is, is your vehicle g...
by MergeNine
08 Apr 2012, 16:27
Forum: Art & Modelling
Topic: white edges on textured model in wings 3d
Replies: 5
Views: 834

white edges on textured model in wings 3d

I have a small query about the model I'm currently texturing using wings 3d. An image of it can be found at http://tinypic.com/r/1539yxl/5 There are some white edges where the UV lines are too near the edges of the areas which have no texture on them which I'm trying to avoid. I took all of the edge...
by MergeNine
30 Jan 2012, 01:31
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 77583

Re: Random wip 2012+

Cheers Smoth, just got 3 more to go now. The light and heavy transport and then the rapier.
I'm liking the alternative pyro skin, just needs some purple flame with a slow mo weapon mod :)
by MergeNine
29 Jan 2012, 22:51
Forum: Art & Modelling
Topic: Random wip 2012+
Replies: 734
Views: 77583

Re: Random wip 2012+

Some models for the gunship lab in ZK I've been working on lately:

Image

I'm near to being finished with the construction aircraft:
Image
by MergeNine
10 Jun 2011, 00:27
Forum: Zero-K
Topic: Unlocks and experienced players
Replies: 134
Views: 15424

Re: Unlocks and experienced players

The unlocks do seem to have brought more activity to the zero K game rooms, and I like the idea behind the com upgrades. However there are one or 2 of them that I think turn the tide of the game a little bit too easily - the high powered artillery being one of the main ones. I think subtle upgrades ...
by MergeNine
10 May 2011, 00:16
Forum: Game Development
Topic: unit scripting -> relative rotation and movement
Replies: 3
Views: 411

Re: unit scripting -> relative rotation and movement

Brilliant, thanks I'll give that a shot.

:)
by MergeNine
08 May 2011, 17:26
Forum: Game Development
Topic: unit scripting -> relative rotation and movement
Replies: 3
Views: 411

unit scripting -> relative rotation and movement

For lua unit scripting, should piece movement/rotation be relative to their local rotation rather than the 'world' axes? Or is there a separate way to script units to rotate or move relative to a normal determined within the script? So you can see what I mean I've created a small experiment with a b...
by MergeNine
12 Sep 2010, 16:26
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

A few spider bots I've been playing around with:

Image

These are just ideas at this stage, so I'm open to suggestions
by MergeNine
18 Aug 2010, 00:49
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

Is it possible to set the team colour for the lasers used?
by MergeNine
04 Aug 2010, 01:16
Forum: Art & Modelling
Topic: Detailed crawler/spider model pics included
Replies: 51
Views: 6945

Re: Detailed crawler/spider model pics included

Nice texture, I like the bumpy panelling especially. The UV map could be using up a lot more of the available space though so you get more the the detail you've put in showing on the model. Out of interest what do you use for that raised bump effect on the panels? I've been using paintshop pro's bev...
by MergeNine
24 Jul 2010, 17:56
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

Nice :) Is the reactor on the back for a jump jet?
by MergeNine
14 Jul 2010, 22:45
Forum: Art & Modelling
Topic: Awesome, FREE modeling application
Replies: 35
Views: 3960

Re: Awesome, FREE modeling application

Awesome programme, just spent a wee half hour messing about on it, and came up with this:

Image
by MergeNine
18 May 2010, 01:42
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

Nice work Beherith :) The textures are looking sharp, what mod are they for?
by MergeNine
09 Feb 2010, 11:00
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

V Nice :) It could use slightly darker greebles though. Is it for the Germans?
by MergeNine
08 Feb 2010, 16:36
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

Whilst you're right it doesn't resemble a typical aircraft, that is because it isn't a typical aircraft. The Krow is incredibly slow, unwieldy and soaks up a lot of damage - comparable to some ground units. These are not typical traits of aircraft. I've designed this to hint that the gunship is inde...
by MergeNine
08 Feb 2010, 01:39
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

It should be ok as it will tilt to get a better shot with the turrets, but I'll have a play around with the gun position and the turret heights to see if I can improve the pitch range.
by MergeNine
07 Feb 2010, 20:25
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 584849

Re: Random WIP

Image
Finally got my PC in order again, this is a long overdue texture job for the Krow model I did a while back :)

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