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by BytesBR
21 Mar 2009, 21:17
Forum: Help & Bugs
Topic: [OpenGL] GL_ARB_texture_ennv_combine
Replies: 5
Views: 796

Re: [OpenGL] GL_ARB_texture_ennv_combine

lol, i have the least drive from the CD, maybe i try.
by BytesBR
21 Mar 2009, 21:10
Forum: Help & Bugs
Topic: [OpenGL] GL_ARB_texture_ennv_combine
Replies: 5
Views: 796

Re: [OpenGL] GL_ARB_texture_ennv_combine

LogOutput initialized. Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo Enabled log subsystems: Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). using configur...
by BytesBR
21 Mar 2009, 21:04
Forum: Help & Bugs
Topic: [OpenGL] GL_ARB_texture_ennv_combine
Replies: 5
Views: 796

[OpenGL] GL_ARB_texture_ennv_combine

See these images.
Image
Image

What u say? I running on Vista Business 64 Bits.
by BytesBR
02 Oct 2008, 20:54
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

Pressure Line wrote:Upspring can do it too :)
I will test, thanks!
by BytesBR
30 Sep 2008, 20:30
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

Rs, Ok

But where i download the Servo? :evil:

Well i will creat a news factions (Orion, Core Optics, Gnisis and Prima)
by BytesBR
30 Sep 2008, 20:14
Forum: News
Topic: Plans for writing a new rts engine
Replies: 95
Views: 45993

Re: Plans for writing a new rts engine

Fix the problems with the Dual/Quad Core's, a multithreating is so best.
by BytesBR
29 Sep 2008, 02:43
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

Well, i cant found the program Servo! Where i can get?

Cool now we have a ten units on model! And we need a Sound Artist for make the sounds, Ty.
by BytesBR
27 Sep 2008, 23:46
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

Good!

Sorry by inglish, i have some questions some times on english language, but i will upgrade.

I'm wanting a put new naval ships, and the Mod is based in Balanced Annihilation.
by BytesBR
25 Sep 2008, 20:59
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

I brazilian and training my inglish (Joining in inglish community is the best way, and free :lol:)

Really is a first concept!
by BytesBR
25 Sep 2008, 20:54
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Re: Mod in Dev: TA Infinite War

LOL!
Well dont is a singular unit, but im and Bozo will creat more!

Really i hav, and i am fan of Supreme Commander, but TA Spring it more easy to mod.

Well Infinite War is a cool name... :roll:
by BytesBR
25 Sep 2008, 20:30
Forum: Game Development
Topic: Mod in Dev: TA Infinite War
Replies: 25
Views: 4149

Mod in Dev: TA Infinite War

Hello! I and Bozoman (In Spring Lobby's [DP]Bozoman_) its making a new mod, im am the principal founder and Bozoman its a really friend (And Geek to script LOL!). Well lets take about the first version of Infinite War! What the news to game? The Infinite War seach by new style of air transports, can...
by BytesBR
20 Sep 2008, 22:48
Forum: General Discussion
Topic: Springie the AutoHost
Replies: 656
Views: 112916

Re: Springie the AutoHost

I go test now, thanks!
by BytesBR
20 Sep 2008, 22:21
Forum: General Discussion
Topic: Springie the AutoHost
Replies: 656
Views: 112916

Commands

How i can edit the commands of Springie? I want add more commands!

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