[OpenGL] GL_ARB_texture_ennv_combine

[OpenGL] GL_ARB_texture_ennv_combine

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BytesBR
Posts: 12
Joined: 20 Sep 2008, 19:04

[OpenGL] GL_ARB_texture_ennv_combine

Post by BytesBR »

See these images.
Image
Image

What u say? I running on Vista Business 64 Bits.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: [OpenGL] GL_ARB_texture_ennv_combine

Post by MidKnight »

I sat, post infolog.txt :P
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BytesBR
Posts: 12
Joined: 20 Sep 2008, 19:04

Re: [OpenGL] GL_ARB_texture_ennv_combine

Post by BytesBR »

LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Users\Pedro Victor\AppData\Local\springsettings.cfg"
OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
OS: WOW64 detected
Hardware: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz; 4092MB RAM, 8407MB pagefile
Using read-write data directory: D:\Jogos\Spring\
Scanning: D:\Jogos\Spring\maps
Scanning: D:\Jogos\Spring\base
Scanning: D:\Jogos\Spring\mods
Video mode set to 1440 x 900 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 8500 GT/PCI/SSE2
[ 0] GLEW: 1.4.0

Note: OS is compatibily.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: [OpenGL] GL_ARB_texture_ennv_combine

Post by MidKnight »

your problem has been found:
Image
:P
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BytesBR
Posts: 12
Joined: 20 Sep 2008, 19:04

Re: [OpenGL] GL_ARB_texture_ennv_combine

Post by BytesBR »

lol, i have the least drive from the CD, maybe i try.
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: [OpenGL] GL_ARB_texture_ennv_combine

Post by MidKnight »

try the nvidia website; CD drivers tend to be old
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