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by Maz
23 Dec 2006, 12:57
Forum: Help & Bugs
Topic: Couldn't give unload area command
Replies: 1
Views: 392

Ah, think thats what happens when you use the wrong mouse button while circledragging. I might be wrong, but try it and see if its reproduceable.
by Maz
21 Dec 2006, 16:47
Forum: Game Releases
Topic: Balanced Annihilation v4.7 !!
Replies: 1266
Views: 178263

Hehe peeka, still mad about that flagship eh? :D Seriously though, I agree that they're overpowered. I wouldn't remove the AA completely though but rather tune down its effectiveness (we're talking about a _very_ expensive unit here - even banthas can shoot down brawlers!). As usual, the best way to...
by Maz
22 Oct 2006, 16:31
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 185776

It sounds like the problem is more to do with bad spies than bad spy detectors. True. I have to play some games to be sure of the newest changes but it seems that they have just got (unneccesarily) nerfed with the new spy-detectors. Just having to micro them into the enemy base, having to find good...
by Maz
22 Oct 2006, 15:46
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 185776

Don't think that would matter much. They'd be detected _much_ more often if the range is increased too much, no matter how small signature they have, making them useless in late-game. I'm not sure how they work now since i havent been able to download the new AA, but pre-seismic-detection spies were...
by Maz
22 Oct 2006, 14:52
Forum: Game Releases
Topic: Absolute Annihilation 2.23
Replies: 1326
Views: 185776

A 3000 range would make it impossible to sneak in any spies at all in the enemy base. I use them alot, and it was difficult enough before to keep them alive (enemy basicly needs to fly a few scouts around in random to spot all the spies in his base). Maybe a 25% boost from the detector range but mak...
by Maz
15 Oct 2006, 00:03
Forum: Help & Bugs
Topic: Dual Screen bugs
Replies: 7
Views: 1945

A similar bug I got with the new version is that when I play with Dual Desktops (playing only with my main screen active) and try to scroll to the right, the mouse cursor moves out of the game and if i click outside, the game looses focus. Together with this new unload-resources-on-tab "feature...
by Maz
23 Jun 2005, 17:12
Forum: General Discussion
Topic: A Challenge!
Replies: 33
Views: 4454

In good ol' classic TA, we used to limit the number of energy-creating units we could build. No fusions, no ships with huge reactors - the largest source of energy income was geo-plants. Made the game into a hunt for geoplats, and since you needed to expand to be able to get energy you couldn't just...
by Maz
21 Jun 2005, 20:08
Forum: General Discussion
Topic: RE: xta
Replies: 20
Views: 3858

Well, I play XTA because for one, it's easier to find XTA servers. It also makes some nice balance changes, but it also destroys the balance completely in other areas. Will probably switch to playing OTA some more, but it would be really nice to see some new version that balances the gameplay and ma...

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