Search found 51 matches
- 23 Oct 2008, 03:38
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
Yes, same problem.. generate new mapinfo/modinfo and disconnect from p2p system.. On the machine I generate the mapinfo/modinfo I do not use downloader... I have two machines. One I use for springie, and another I use as a client. My client machine is somewhat unstable and I have a lot of stuff ope...
- 22 Oct 2008, 18:06
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
Licho wrote:Too complex to change protocol now - besides springdownloader and springlobby would have to be changed to send unitsync version..
Its better to just change hashes to archivehash.
I get the same problem now with the map... DSD. Same hash problem?
Downloader downloaded it... and still. Fail.
- 22 Oct 2008, 17:35
- Forum: Engine
- Topic: Help wanted / HowTo: Dedicated hosting
- Replies: 94
- Views: 12774
Re: Help wanted / HowTo: Dedicated hosting
Spads development went in stand-by mode some time ago, due to various reasons (new Lobby server coming, dedicated server no longer compiling with scons, BuildServ evolutions, less free time etc.). I will go back working on it, but not right now. And I don't think it's really a problem for AutoHost ...
- 22 Oct 2008, 15:54
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
=============================== SPRINGIE 1.33 =============================== * fixed !cheats * removed allowingamejoins (not needed, lobbies allow red game joining) * fixed bug where springie failed to rehost to latest version of mod on start Licho, so here's what I've done. I've taken the configs...
- 17 Oct 2008, 17:08
- Forum: Help & Bugs
- Topic: need to find system call for a specific error:
- Replies: 0
- Views: 569
need to find system call for a specific error:
ParseOptions(ModOptions.lua) ERROR: could not open file: ModOptions.lua
This only happens with datacollection from old mods (such as BA 6.21) from the current unitsync code. Please advise.
Thanks.
This only happens with datacollection from old mods (such as BA 6.21) from the current unitsync code. Please advise.
Thanks.
- 17 Oct 2008, 17:06
- Forum: Engine
- Topic: Spring SDK
- Replies: 6
- Views: 1339
Re: Spring SDK
nice, I will be trying this in the next few days.
- 17 Oct 2008, 16:54
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
imbaczek wrote:everyone can ask buildserv to rebuild - use !rebuild buildsys=cmake, it will build the dedicated server.
Thank you.
- 17 Oct 2008, 15:22
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
You should compile latest dedicated from svn and then experiment from it - it needs couple of spring files, like archivecache. The win32 does need them - I will have to ask someone to build one from buildserv to test it. Regardless if it doesn't what do I do about the fact that ModInfoBuilder doesn...
- 17 Oct 2008, 07:31
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
Z:\Games\springie_test>ModInfoBuilder.exe Needs path to spring Z:\Games\springie_test>ModInfoBuilder.exe Z:\Games\Spring_ ParseOptions(ModOptions.lua) ERROR: could not open file: ModOptions.lua ParseOptions(ModOptions.lua) ERROR: could not open file: ModOptions.lua ParseOptions(ModOptions.lua) ERROR...
- 17 Oct 2008, 06:19
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
=============================== SPRINGIE 1.30 =============================== * removed dependency on spring and its maps/mods * full linux compatibility (run with mono) * added -nogui parameter - starts springie without GUI * ModInfoBuilder.exe tool is used to generate mapinfo.dat and modinfo.dat ...
- 16 Oct 2008, 17:17
- Forum: Help & Bugs
- Topic: 0.77b4 crashes - consistently
- Replies: 4
- Views: 1248
Re: 0.77b4 crashes - consistently
I just watched one of the replays and it doesn't crash my client - it just shows end game when it received the last command... of course the units keep on running around, but it's the end.
I bet the second one is the same thing. ANyway I have to run.
I bet the second one is the same thing. ANyway I have to run.
- 16 Oct 2008, 16:54
- Forum: Help & Bugs
- Topic: 0.77b4 crashes - consistently
- Replies: 4
- Views: 1248
Re: 0.77b4 crashes - consistently
I should. Let me have a look. It hasn't happened again since then, but it will be useful to see it.imbaczek wrote:mephistos, do you have a replay?
- 15 Oct 2008, 04:12
- Forum: Help & Bugs
- Topic: 0.77b4 crashes - consistently
- Replies: 4
- Views: 1248
0.77b4 crashes - consistently
Just speccing, or playing, it suddenly, and for no apparent reason, dies. Also playing spring leaves my OS very unstable... Here are two of the crashes infologs. Both were of me playing on my server - where the dedicated version has the start location bug (which is very funny). The crashes of course...
- 13 Oct 2008, 03:48
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
W000T! It works, and minimal CPU as well. Thanks Licho. I owe you several of your favorite beers!
- 13 Oct 2008, 03:40
- Forum: General Discussion
- Topic: Springie the AutoHost
- Replies: 656
- Views: 112827
Re: Springie the AutoHost
Licho wrote:packed with dedicated http://springie.licho.eu/springie.zip
(extract dedicatd to spring)
I am about to test it, lets see. :D
- 12 Oct 2008, 17:50
- Forum: Help & Bugs
- Topic: Access Violation Crash with Spring 0.77b2
- Replies: 33
- Views: 5857
Re: Access Violation Crash with Spring 0.77b2
Subject: Access Violation Crash with Spring 0.77b2 What decays issue? The decals decaying? There is a registry setting you must enable for decay to work. Sorry I was half asleep when I posted that. The decals issue. You said that part of my crash had to do with decals. My crash happens just as star...
- 12 Oct 2008, 17:44
- Forum: Help & Bugs
- Topic: Access Violation Crash with Spring 0.77b2
- Replies: 33
- Views: 5857
Re: Access Violation Crash with Spring 0.77b2
Hardware: Intel(R) Pentium(R) 4 CPU 2.66GHz; 447MB RAM, 1057MB pagefile perhaps you are running out of memory? PS: I don't think Via supports PBOs ^^ Spring was running previously without problems, not running out of memory or anything. There is nothing else that I'm even letting run on this machin...
- 12 Oct 2008, 07:45
- Forum: Help & Bugs
- Topic: Access Violation Crash with Spring 0.77b2
- Replies: 33
- Views: 5857
Re: Access Violation Crash with Spring 0.77b2
Has this svn dealt with the decays issue?
- 12 Oct 2008, 07:45
- Forum: Help & Bugs
- Topic: Access Violation Crash with Spring 0.77b2
- Replies: 33
- Views: 5857
Re: Access Violation Crash with Spring 0.77b2
Fail on SVN 6680.
- 12 Oct 2008, 00:29
- Forum: Help & Bugs
- Topic: Access Violation Crash with Spring 0.77b2
- Replies: 33
- Views: 5857
Re: Access Violation Crash with Spring 0.77b2
Fail on svn 6678, brand spanking new install I might add.