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by Desinity
27 Apr 2008, 21:25
Forum: General Discussion
Topic: Evolution RTS Multiplayer campaign starts Saturday 4/26/08!
Replies: 12
Views: 2001

Re: Evolution RTS Multiplayer campaign starts Saturday 4/26/08!

mhm... I loaded the mod,updated it and renamed the EvolutionRTS_Installer_Version.sd7 to EvolutionRTS_Chapter1.sd7 but it says me everytime I want to look the replay,that the gameversion differs from the host's mod. Where can I get that "correct" version (at least to look the rep) of the m...
by Desinity
24 Mar 2008, 22:02
Forum: Game Releases
Topic: Maximum Annihilation V1.0
Replies: 63
Views: 25273

Re: Maximum Annihilation V1.0

I use already the lowest settings (ground decal at 0,no shadows,Basic Water,and so on) and normally my fps-rate goes only down if to many units involved in the game. my System: 2400+ AMD Athlon only 768 mb Ram GF 6600 Map: Smalldivide AI: AAI (own config) if I play by myself (or let another AI play)...
by Desinity
24 Mar 2008, 17:57
Forum: Game Releases
Topic: Maximum Annihilation V1.0
Replies: 63
Views: 25273

Re: Maximum Annihilation V1.0

That's a standard command if one of your selected units already gets guarded by the one you select. So go ahead an select the unit you want to guard too and give a stop command to apply the guard command afterwards (because even if you have only one unit with this guarding each other situation will...
by Desinity
24 Mar 2008, 05:12
Forum: Game Releases
Topic: Maximum Annihilation V1.0
Replies: 63
Views: 25273

Re: Maximum Annihilation V1.0

I looked a game between an AAI-Arm and AAI-Core and noticed that the Decoy Coms explode,if killed the same way as the real Com (this explosion is anyway much bigger than in BA). Don't think that this was supposed or am I wrong? (would give in combination with airtransport cheap and dangerous bombs.....

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