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by polarstar_111
29 Dec 2009, 05:51
Forum: Balanced Annihilation
Topic: ba t3 vehicle plant?
Replies: 15
Views: 1943

Re: ba t3 vehicle plant?

Treaded and flying T3 would be nice, all in one lab would be best, capable of being built by capable T2 builders. Arm's heaviest unit should be a tank, like a super stumpy, with little flashes for treads. :shock:
by polarstar_111
29 Dec 2009, 03:49
Forum: General Discussion
Topic: Thought Experiment
Replies: 22
Views: 1512

Re: Thought Experiment

Gota wrote:So..
A week without *A,without DSD,with 8 player per game cap and without any moderation...
Les do iiit!
Would you suggest KP or S44? Can't think of anything else good enough.
by polarstar_111
28 Dec 2009, 07:40
Forum: General Discussion
Topic: Thought Experiment
Replies: 22
Views: 1512

Thought Experiment

What do you think would happen if for a week all forms of DSD, Tabula, and Folsom were restricted from online play?

What large 8v8 type maps would replace them? Or would people start playing smaller maps as well?
by polarstar_111
23 Dec 2009, 12:32
Forum: Balanced Annihilation
Topic: juggernaut cant go over dragonteeths
Replies: 80
Views: 6823

Re: juggernaut cant go over dragonteeths

jugg should make the ground beneath it crumble and get cracks in it, and it should make a BOOM... BOOM... BOOM... sound as it walks and crush little things it walks on. It makes more sense and it is 10x more awesome The way it walks, it probably has little wheels to help it along. It just sort of s...
by polarstar_111
01 Nov 2009, 11:45
Forum: Zero-K
Topic: Question about factories
Replies: 3
Views: 593

Re: Question about factories

Ahem, note to self, don't be such a idiot. :mrgreen:

Nice to hear that this is implemented. I must look like such a noob.
by polarstar_111
01 Nov 2009, 07:59
Forum: Zero-K
Topic: Question about factories
Replies: 3
Views: 593

Question about factories

It was my opinion that in CA, all units from whatever factory are supposed to be useful at some point. Why then are "T2" factories more expensive than "T1" ones if the units they build aren't better? Shouldn't they cost around the same?
by polarstar_111
01 Nov 2009, 07:10
Forum: Help & Bugs
Topic: Disabling fog of war
Replies: 5
Views: 616

Re: Disabling fog of war

Niobium wrote:/cheat
/globallos
Thanks, that's exactly what I was looking for. :mrgreen:
by polarstar_111
31 Oct 2009, 02:17
Forum: Help & Bugs
Topic: Disabling fog of war
Replies: 5
Views: 616

Disabling fog of war

Is there any cheat to disable fog of war?
by polarstar_111
22 Oct 2009, 13:04
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.04
Replies: 296
Views: 27096

Re: Balanced Annihilation V7.02

Any news on 7.03? If you release it soon, I might not actually bother to dl 7.02. :mrgreen:
by polarstar_111
22 Oct 2009, 12:58
Forum: General Discussion
Topic: I love noobs
Replies: 24
Views: 2524

Re: I love noobs

Fair enough, but not everyone has that kind of time on their hands. Me included.
by polarstar_111
22 Oct 2009, 07:22
Forum: General Discussion
Topic: I love noobs
Replies: 24
Views: 2524

Re: I love noobs

You or I would only do different if we wanted 1v1 or if we felt that we should stay for the sake of the host.
by polarstar_111
22 Oct 2009, 07:16
Forum: Balanced Annihilation
Topic: Balanced Annihilation V7.04
Replies: 296
Views: 27096

Re: Balanced Annihilation V7.02

Core Buzzsaw and Arm Vulcan turret rotation speed increased.
Why'd you do this? No-one builds them anyway save when range is needed more than bertha or inty.
by polarstar_111
21 Oct 2009, 13:09
Forum: Help & Bugs
Topic: Mouse hopping in 0.80.5
Replies: 9
Views: 870

Re: Mouse hopping in 0.80.5

Just in case anyone else is still having problems with this, I reinstalled spring 0.80.5 and it seems to work perfectly.
by polarstar_111
20 Oct 2009, 13:09
Forum: Help & Bugs
Topic: Mouse hopping in 0.80.5
Replies: 9
Views: 870

Re: Mouse hopping in 0.80.5

Don't work for me neither.
by polarstar_111
20 Oct 2009, 08:47
Forum: Balanced Annihilation
Topic: Janus = Submarine
Replies: 25
Views: 2456

Re: Janus = Submarine

Now, the question is bug or feature?

I say feature. Serves you right for building stuff next to shallow water. :mrgreen:

Also, can they be seen on radar?
by polarstar_111
13 Oct 2009, 09:12
Forum: Balanced Annihilation
Topic: juggernaut cant go over dragonteeths
Replies: 80
Views: 6823

Re: juggernaut cant go over dragonteeths

Well, I find it an interesting feature that it can't. Its just a massive chunk of hp and is almost unstoppable anyway. It would add an interesting dimension to it if it can't crush stuff.
by polarstar_111
07 Oct 2009, 02:26
Forum: Balanced Annihilation
Topic: antinukes should automatically load 100 in stockpile
Replies: 30
Views: 2832

Re: antinukes should automatically load 100 in stockpile

And then there are noobs that either forget to stockpile them or only stockpile like 3.
by polarstar_111
29 Sep 2009, 08:27
Forum: Help & Bugs
Topic: Playing Spring through direct IP
Replies: 2
Views: 339

Playing Spring through direct IP

Was just wondering how one would go about playing Spring by directly connecting to other people's computers? And to do so, what does the host need to do?
by polarstar_111
27 Apr 2009, 13:07
Forum: General Discussion
Topic: Rankings
Replies: 7
Views: 959

Re: Rankings

Thanks, that was a great help.

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