Search found 77 matches
- 18 Oct 2007, 12:44
- Forum: Map Releases
- Topic: Iron_Craters_V1 New map by cronos
- Replies: 30
- Views: 4840
Very interesting map. just played it 4v4 north vs south. Love it... can't really complain about much with the map, tendency for some to porc a bit but then you get that on most maps with interesting terrain, even when you don't. Without a doubt a map I'm going to play a bit over the future, well don...
- 15 Oct 2007, 04:52
- Forum: Engine
- Topic: Graphical Performance & Spring
- Replies: 64
- Views: 8616
- 15 Oct 2007, 04:48
- Forum: Help & Bugs
- Topic: crash in luaui causes hosted game to crash
- Replies: 0
- Views: 915
crash in luaui causes hosted game to crash
G'day all, I've noticed on the weekend that if I'm hosting a game and luaui crashes then the game I'm hosting almost immediatly crashes. If however I'm playing a game and luaui crashes then no problemo, i can either ignore it or type in /luaui reload to fix it. In the first situation I dont have tim...
- 12 Oct 2007, 04:43
- Forum: Lua Scripts
- Topic: Transport assist widget
- Replies: 12
- Views: 2653
If someone can post the gadget I'm happy to have a gander and see what's wrong. I like the concept behind the widget and would love to have it working, so seems reasonable that I should look at it and hopefully get it working. Can someone post it please? Or give the name of it so I can do a google/u...
- 12 Oct 2007, 04:36
- Forum: Lua Scripts
- Topic: healthbars widget (v7) *Jan. 4 08*
- Replies: 93
- Views: 15257
- 08 Oct 2007, 10:51
- Forum: Feature Requests
- Topic: Wait for host lobby button/option/flag
- Replies: 2
- Views: 840
If you right click on battles that are in game in aflobby theres notify option. If you click it AFLobby pops up the little window in the corner telling you when its opened. Ahh ok... no worries. when I have time after this project that will never end finishes at work I'll look at enhancing it if yo...
- 08 Oct 2007, 07:19
- Forum: General Discussion
- Topic: Let's remove groupAI feature from Spring
- Replies: 88
- Views: 8681
Well I'm not sure exactly which button is being talked about without looking at the AI (which is hard while at work). However I presume it is the AI button that lets you do things like: * Add the AI to a radar that tells you when something new comes into sensor range * Upgrade mex option with group ...
- 08 Oct 2007, 06:02
- Forum: Feature Requests
- Topic: Wait for host lobby button/option/flag
- Replies: 2
- Views: 840
Wait for host lobby button/option/flag
G'day all, While looking at the other thread about the supriseMeNow button I thought up an idea which I think would be very useful. I would like a button or a tickbox or some way to select a game that is active, so that when the game ends you auto join the game. Even better would be if you could nom...
- 08 Oct 2007, 05:43
- Forum: Feature Requests
- Topic: SurpriseMeGameButton in the Lobby
- Replies: 14
- Views: 2088
would be nice if it had a filter where it would only choose games where the average rank is above a certain threshold. Also a filter to restrict specific maps. And then you may wish to add a filter to restrict certain hosts, or maybe host locations. And then you may wish to ignore games if they cont...
- 08 Oct 2007, 05:38
- Forum: Lua Scripts
- Topic: gamedata/LockLuaUI.txt
- Replies: 25
- Views: 3467
Take that train of thought a step further, you could make a slight modification to your exec to remove the lock for all mods. There are no real client side security measures. Didn't realise that, but then I presume the Spring community doesn't include the type of personalities who feel the need to ...
- 08 Oct 2007, 05:31
- Forum: Lua Scripts
- Topic: gamedata/LockLuaUI.txt
- Replies: 25
- Views: 3467
- 06 Oct 2007, 08:12
- Forum: Lua Scripts
- Topic: Nub Help Widget Request
- Replies: 5
- Views: 884
maybe take a page from red alert, where buildings can only be captured or blown up by a special class of troop, the engineer. maybe you could have a class of troop that is an engineer and only the engineer can destroy/build a flag? Personally I think anyone should be able to destroy a flag, however ...
- 03 Oct 2007, 00:20
- Forum: Art & Modelling
- Topic: I can do this. I swear. Even if it take a million years.
- Replies: 20
- Views: 4552
- 03 Oct 2007, 00:15
- Forum: Feature Requests
- Topic: Resolution Selection Enhancement / Widescreen vs 4:3
- Replies: 3
- Views: 1062
Resolution Selection Enhancement / Widescreen vs 4:3
G'day all, It's hard to know off the top of your head what resolutions are 4:3 or are widescreen (not sure what aspect ratio wide screen is by default). I've seen some UI's that show a representation of the aspect ratio as a rectangle that reflect both the aspect ratio and how high the resolution is...
- 03 Oct 2007, 00:08
- Forum: Help & Bugs
- Topic: FPS Bug
- Replies: 0
- Views: 934
FPS Bug
I'm not certain on the cause of this bug, it may be the result of a LuaUI widget, but I suspect it may not be... happy to test anything anyone asks to resolve. the problem is that if your a spectator on a match and press Control J to change your view, it takes you to FPS and then will not let you ch...
- 03 Oct 2007, 00:03
- Forum: Lua Scripts
- Topic: Request: Change location of FPS and Clock Widget
- Replies: 10
- Views: 2194
- 03 Oct 2007, 00:02
- Forum: Lua Scripts
- Topic: Problems with the FPS Manager widget
- Replies: 7
- Views: 3052
I tried out that script and it worked a treat! I also have been trying to recreate the crash I had and so far have not been able to, but I suspect that I may not be recreating the exact environment that happened when it crashed... However I suspect that the problem wasn't the widget, I suspect it's ...
- 02 Oct 2007, 14:10
- Forum: Lua Scripts
- Topic: Problems with the FPS Manager widget
- Replies: 7
- Views: 3052
I don't really know what in the widget could cause atl-tab crashes, I'm unable to reproduce them. :( Let me know if you discover more! I'm still trying to recreate. I had installed a new driver, plus I had enabled Shadows, turned off multi thread option on my drivers and a couple of other things, s...
- 02 Oct 2007, 14:05
- Forum: Lua Scripts
- Topic: Request: Change location of FPS and Clock Widget
- Replies: 10
- Views: 2194
IceUI works though. No worries, prob is i dont use iceUI, not overly fond of it... :) Thanks for the confirmation though. Moving those widgets is a pain because you can't do it in tweak mode. Instead you need to open LuaUI/Config/widget_data.lua and adjust x and y posf. The numbers are fractions of...